Simple Jump
Screenshots:
![[Image: 2na0ggy.png]](http://i44.tinypic.com/2na0ggy.png)
![[Image: k4ilc1.png]](http://i40.tinypic.com/k4ilc1.png)
![[Image: z27ar.png]](http://i42.tinypic.com/z27ar.png)
![[Image: aac4ci.png]](http://i40.tinypic.com/aac4ci.png)
![[Image: w97d3a.png]](http://i41.tinypic.com/w97d3a.png)
Code:
Screenshots:
![[Image: 2na0ggy.png]](http://i44.tinypic.com/2na0ggy.png)
![[Image: k4ilc1.png]](http://i40.tinypic.com/k4ilc1.png)
![[Image: z27ar.png]](http://i42.tinypic.com/z27ar.png)
![[Image: aac4ci.png]](http://i40.tinypic.com/aac4ci.png)
![[Image: w97d3a.png]](http://i41.tinypic.com/w97d3a.png)
Code:
Code:
/* Simple Jump
by Kase
14 05 2010 */
//SpawnPosition
new VehSP = AddStaticVehicle(411 ,2525.0645,-985.0549,1000.2385,88.6543,123,1);
PutPlayerInVehicle(playerid, VehSP, 0);
//Objects
CreateDynamicObject(8040,2501.016,-984.865,1000.277,0.0,0.0,-180.000);
CreateDynamicObject(1231,2471.597,-997.698,1002.242,0.0,0.0,0.0);
CreateDynamicObject(1231,2471.823,-972.131,1002.242,0.0,0.0,0.0);
CreateDynamicObject(3749,2464.026,-984.544,1005.377,0.0,0.0,-90.000);
CreateDynamicObject(3458,2486.383,-992.047,1001.033,0.0,0.0,0.0);
CreateDynamicObject(3458,2486.335,-977.217,1001.033,0.0,0.0,-180.000);
CreateDynamicObject(4870,2379.526,-984.550,974.317,0.0,-17.189,0.0);
CreateDynamicObject(4870,2217.553,-984.534,924.186,0.0,-17.189,0.0);
CreateDynamicObject(3578,2509.286,-994.161,1000.289,0.0,0.0,0.0);
CreateDynamicObject(3578,2509.193,-975.313,1000.289,0.0,0.0,-180.000);
CreateDynamicObject(804,2505.010,-978.186,1003.741,0.0,0.0,0.0);
CreateDynamicObject(804,2505.199,-991.817,1003.741,0.0,0.0,-11.250);
CreateDynamicObject(617,2525.830,-998.602,999.505,0.0,0.0,0.0);
CreateDynamicObject(617,2526.260,-970.799,999.513,0.0,0.0,-123.750);
CreateDynamicObject(4870,2054.212,-984.517,873.642,0.0,-17.189,0.0);
CreateDynamicObject(4870,1891.234,-984.524,823.218,0.0,-17.189,0.0);
CreateDynamicObject(4870,1727.984,-984.531,772.704,0.0,-17.189,0.0);
CreateDynamicObject(4870,1564.776,-984.506,722.224,0.0,-17.189,0.0);
CreateDynamicObject(4870,1401.535,-984.482,671.704,0.0,-17.189,0.0);
CreateDynamicObject(1681,2420.731,-995.635,999.369,0.0,0.0,33.750);
CreateDynamicObject(1655,1323.834,-988.896,648.883,-13.751,0.0,90.000);
CreateDynamicObject(1655,1323.850,-980.216,648.893,-13.751,0.0,90.000);
CreateDynamicObject(979,2470.494,-978.397,1000.352,0.0,0.0,-180.000);
CreateDynamicObject(978,2470.254,-990.710,1000.352,0.0,0.0,0.0);
CreateDynamicObject(978,2479.634,-990.723,1000.352,0.0,0.0,0.0);
CreateDynamicObject(979,2479.881,-978.408,1000.352,0.0,0.0,-180.000);
CreateDynamicObject(979,2489.255,-978.418,1000.352,0.0,0.0,-180.000);
CreateDynamicObject(978,2489.006,-990.732,1000.352,0.0,0.0,0.0);
CreateDynamicObject(11494,2533.551,-985.276,999.504,0.0,0.0,-135.000);
CreateDynamicObject(18452,2468.537,-984.682,1002.468,0.0,0.0,0.0);
CreateDynamicObject(2773,2526.998,-982.310,1000.029,0.0,0.0,-90.000);
CreateDynamicObject(2773,2527.026,-988.128,1000.029,0.0,0.0,-90.000);
CreateDynamicObject(2773,2524.535,-982.313,1000.029,0.0,0.0,-90.000);
CreateDynamicObject(2773,2524.532,-988.136,1000.029,0.0,0.0,-90.000);
CreateDynamicObject(4697,2495.797,-1006.879,999.555,0.0,0.0,-90.000);
CreateDynamicObject(3819,2497.704,-977.366,1003.559,0.0,0.0,-270.000);
CreateDynamicObject(3819,2497.983,-991.984,1003.559,0.0,0.0,-90.000);
CreateDynamicObject(1225,1303.152,-984.485,650.555,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.133,-984.475,653.503,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.113,-984.339,647.550,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.139,-980.889,651.208,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.131,-988.546,651.307,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.146,-976.868,650.483,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.145,-992.540,650.560,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.271,-979.814,647.545,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.080,-988.924,647.553,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.134,-988.658,653.722,0.0,0.0,0.0);
CreateDynamicObject(1225,1303.143,-980.897,653.662,0.0,0.0,0.0);