The global statistics counts ALL kills and deaths, including the ones in FightClub, in minigames, in interiors, on the ship, etc.
There is one count of FightClub kills/deaths, I agree with it.
I see useless a kill/death count for minigames, since some minigames could cause suicides but never causes kills of deaths, for example in races, if the player not leaves vehicle before it explodes.
I made new tests today, killing someone 5 times in a row in FightClub, I noticed that FightClub kills are counted in real number in global kill/deaths statistics, BUT... I didn't get any wanted level for them. Is this correct?
One more thing: counting SUICIDES
I noticed that for a week most suicides not appeared anymore in kill board and were not counted in death chount. I have no idea how this was possible to be changed. But when I noticed that suicides are not counted anymore I was happy, I even carbombed Bubbles several times.
I think that not counting suicides will solve some problems, including some death avoiding. Players who keeps attention to their kill/death ratio will have no more reasons to /tune or /world when their cars are shoot.
There is one count of FightClub kills/deaths, I agree with it.
I see useless a kill/death count for minigames, since some minigames could cause suicides but never causes kills of deaths, for example in races, if the player not leaves vehicle before it explodes.
I made new tests today, killing someone 5 times in a row in FightClub, I noticed that FightClub kills are counted in real number in global kill/deaths statistics, BUT... I didn't get any wanted level for them. Is this correct?
One more thing: counting SUICIDES
I noticed that for a week most suicides not appeared anymore in kill board and were not counted in death chount. I have no idea how this was possible to be changed. But when I noticed that suicides are not counted anymore I was happy, I even carbombed Bubbles several times.
I think that not counting suicides will solve some problems, including some death avoiding. Players who keeps attention to their kill/death ratio will have no more reasons to /tune or /world when their cars are shoot.