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[S] Carbombs
#2
Quote:ExplodeBombShopVehicle()
{
    switch(VehicleBomb[vehicleid][ExplosionType])
    {
        case EXPLODE_TYPE_SMALL:           SetPlayerHealth(i, hp-40);
        case EXPLODE_TYPE_MEDIUM:         SetPlayerHealth(i, hp-80);
        case EXPLODE_TYPE_LARGE:           SetPlayerHealth(i, 0);
        case EXPLODE_TYPE_MASSIVE:         SetPlayerHealth(i, 0);
    }

    [...]

}

And that "bug abuse" is an issue with GTA:SA. You can still drive a vehicle that isn't exploded if it's moving when you die as the driver.
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Messages In This Thread
[S] Carbombs - by SAFC - 05-01-2010, 02:56 PM
Re: [S] Carbombs - by Jay - 05-01-2010, 06:19 PM