Hello There, Guest! Login or Register


[SVN]File structure
#3
We could place your folder in a /handlers/ map, so that each handler has it's own callbacks in the handlers/specifichandler/callbacks folder. This is the same for functions and all.

We could have the following folders:
/handlers/vehicles/ (vehicle related stuff)
/handlers/player/ (disconnect, connect)
/handlers/minigames/ (all minigame related stuff and handlers go in here)
/ (main folder with lvp.pwn and stuff like vars, defines)
/callbacks/ (all general non-player-related callbacks)
/commands/ (for all command related files)

Problem is that it's hard to place everything in specific folders, I can't find a folder for for example the propertyhandler. Anyone has some ideas?

We just need to make it usable for us, so let's find a logical and simple structure.


Messages In This Thread
[SVN]File structure - by Fireburn - 04-25-2010, 08:27 PM
Re: [SVN]File structure - by Jay - 04-25-2010, 08:47 PM
Re: [SVN]File structure - by Fireburn - 04-25-2010, 11:38 PM
Re: [SVN]File structure - by thiaZ - 04-26-2010, 03:13 PM
Re: [SVN]File structure - by Jay - 04-27-2010, 09:27 AM