04-25-2010, 11:38 PM
We could place your folder in a /handlers/ map, so that each handler has it's own callbacks in the handlers/specifichandler/callbacks folder. This is the same for functions and all.
We could have the following folders:
/handlers/vehicles/ (vehicle related stuff)
/handlers/player/ (disconnect, connect)
/handlers/minigames/ (all minigame related stuff and handlers go in here)
/ (main folder with lvp.pwn and stuff like vars, defines)
/callbacks/ (all general non-player-related callbacks)
/commands/ (for all command related files)
Problem is that it's hard to place everything in specific folders, I can't find a folder for for example the propertyhandler. Anyone has some ideas?
We just need to make it usable for us, so let's find a logical and simple structure.
We could have the following folders:
/handlers/vehicles/ (vehicle related stuff)
/handlers/player/ (disconnect, connect)
/handlers/minigames/ (all minigame related stuff and handlers go in here)
/ (main folder with lvp.pwn and stuff like vars, defines)
/callbacks/ (all general non-player-related callbacks)
/commands/ (for all command related files)
Problem is that it's hard to place everything in specific folders, I can't find a folder for for example the propertyhandler. Anyone has some ideas?
We just need to make it usable for us, so let's find a logical and simple structure.