04-13-2010, 01:56 PM
Yo.
This would be an interesting minigame, which could help fix the flaws in the current minigame. It needed to be dragged out a bit as it was supposed to resemble the mission from SA, however it could be stripped down a lot and then you simply play twice in order to pad out the playing time. I think it'd be good if this was developed in another branch (so you'd play /robbery2 or whatever) so that you can go and hack away parts of the code and still have the old working minigame intact.
That said, what do I know?! :7
This would be an interesting minigame, which could help fix the flaws in the current minigame. It needed to be dragged out a bit as it was supposed to resemble the mission from SA, however it could be stripped down a lot and then you simply play twice in order to pad out the playing time. I think it'd be good if this was developed in another branch (so you'd play /robbery2 or whatever) so that you can go and hack away parts of the code and still have the old working minigame intact.
That said, what do I know?! :7