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/robbery
#2
Yo.

This would be an interesting minigame, which could help fix the flaws in the current minigame. It needed to be dragged out a bit as it was supposed to resemble the mission from SA, however it could be stripped down a lot and then you simply play twice in order to pad out the playing time. I think it'd be good if this was developed in another branch (so you'd play /robbery2 or whatever) so that you can go and hack away parts of the code and still have the old working minigame intact.

That said, what do I know?!  :7
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Messages In This Thread
/robbery - by bubbles - 04-09-2010, 12:04 AM
Re: /robbery - by tomozj - 04-13-2010, 01:56 PM