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Las Venturas Playground: The next big step
#2
(04-02-2010, 08:47 PM)Jay link Wrote: Objects

http://forum.sa-mp.com/index.php?topic=127905.0 -- been using it recently, it's very fast! Fuck my world objects handler :d

Racing
For 2.92, I'd like to do: http://trac.sa-mp.nl/lvp/ticket/145


Lag
I've been playing LVP a lot more recently, and I've noticed how laggy it becomes with > 40 players. we need to thread MySQL queries. This should have highest priority imo.


Fightclub:


I'd like to see some fightclub improvements (I was planning on doing this weekend, actually):
* Fightclub moved to world 0.
* /Fight watch doesn't use cameras, but instead teleports the player to the sidelines, resets weapons and allows them to watch freely. It should auto teleport them back up if they 'fall'.
* Round information in a textdraw, including how many rounds left, scores, and per player fc stats
* Command free! Like the old BA server, a fight starts when a player stands in either corner.

New statistics

I'm sure web devs wouldn't mind adding some new stats for the website. We could add statistics for how many times a player has killed another player, with each weapon.

Death Messages

When a player kills a player, a death message should show. For example, if a player shoots down a hydra, a message would show to the killer: "You shot Jay down!" or "Iced em". It looks cool and really brings out the feel of killing.

Minigame handler rewrite

I think the current deathmatch minigame system is Alpha's old gamemode one. It needs rewriting ffs! :)

Ingame object editing

.... would rock! If admins could create map zones ingame, which save, imagine how many we'd eventually have! It would require a nice little object editor (like medit). Maybe we could even support direct upload of MTA .maps through the website -> game server!

Refactoring
shit loads of old stuff. And while we're at it, remove the old ENG/NL language handler
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Messages In This Thread
Re: Las Venturas Playground: The next big step - by Jay - 04-09-2010, 05:38 PM