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[GM] Drug Stockpile
#2
Code:
public OnPlayerDisconnect(playerid, reason)
{
    GameTextForPlayer(playerid,"~g~ Please Wait... the Mission is Changing ~g~",5000,3);
        return 1;
}
lolwat

Code:
//                         Please Do not change anything or fuck you
Lol'd too.

Anyway, you have lots of unused callbacks, why place them in your GM then?
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Messages In This Thread
[GM] Drug Stockpile - by shoru - 03-07-2010, 11:16 AM
Re: [GM] Drug Stockpile - by Matthias - 03-07-2010, 04:08 PM
Re: [GM] Drug Stockpile - by shoru - 03-10-2010, 08:44 PM
Re: [GM] Drug Stockpile - by Matthias - 03-10-2010, 09:19 PM
Re: [GM] Drug Stockpile - by Sc4rF4c3 - 04-09-2010, 12:00 PM
Re: [GM] Drug Stockpile - by LuKz - 06-17-2010, 06:19 PM
Re: [GM] Drug Stockpile - by Lithirm - 06-17-2010, 07:22 PM