03-07-2010, 10:52 AM
I strongly disagree. A lot of things are unlocked when a player becomes a regular as it is! Players should have to work a bit before having to unlock these things, that's what makes it fun!
Speed bonuses were designed for high speed map zones. As it stands, the object handler can handle map zones just fine, but has limitations. It doesn't support moving objects (which probably isn't a problem for anything other than a bunnytrack map) and it can only hold 130 objects per world. I'm going to be porting the 2.91 object handler into the main server which you'll see live this Wednesday. From there we'll probably announce information about the mapping team, which we've been hiding away for a few weeks now. Hopefully then we'll see a lot more map zones added with some high speed roads and jumps making it a touch easier to get a speed bonus
Speed bonuses were designed for high speed map zones. As it stands, the object handler can handle map zones just fine, but has limitations. It doesn't support moving objects (which probably isn't a problem for anything other than a bunnytrack map) and it can only hold 130 objects per world. I'm going to be porting the 2.91 object handler into the main server which you'll see live this Wednesday. From there we'll probably announce information about the mapping team, which we've been hiding away for a few weeks now. Hopefully then we'll see a lot more map zones added with some high speed roads and jumps making it a touch easier to get a speed bonus