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Vehicle layout
#2
We used /save last time I think, but it would be nice if the cars fit the areas. So just make a list of classes we put in, add one of the vehicles(random spawner will make it rotate). Not sure how Sander did it last time.
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Messages In This Thread
Vehicle layout - by Matthias - 12-14-2009, 03:50 PM
Re: Vehicle layout - by Richard - 12-14-2009, 05:26 PM
Re: Vehicle layout - by Jay - 12-14-2009, 06:39 PM
Re: Vehicle layout - by Richard - 12-14-2009, 07:03 PM
Re: Vehicle layout - by Jay - 12-14-2009, 07:23 PM
Re: Vehicle layout - by Matthias - 12-14-2009, 08:03 PM
Re: Vehicle layout - by Sander - 12-14-2009, 10:59 PM
Re: Vehicle layout - by Matthias - 12-15-2009, 07:24 AM
Re: Vehicle layout - by Wesley - 12-15-2009, 09:40 PM
Re: Vehicle layout - by Fireburn - 12-15-2009, 10:07 PM
Re: Vehicle layout - by Fireburn - 03-24-2010, 12:22 AM
Re: Vehicle layout - by Jay - 03-24-2010, 02:40 PM
Re: Vehicle layout - by Matthias - 03-29-2010, 11:50 AM
Re: Vehicle layout - by Fireburn - 02-16-2010, 03:19 PM
Re: Vehicle layout - by Richard - 02-16-2010, 03:27 PM
Re: Vehicle layout - by Sander - 02-16-2010, 07:15 PM
Re: Vehicle layout - by Grove - 02-16-2010, 08:26 PM
Re: Vehicle layout - by Fireburn - 02-16-2010, 11:40 PM
Re: Vehicle layout - by Sander - 02-17-2010, 12:50 PM
Re: Vehicle layout - by Matthias - 02-18-2010, 08:42 AM
Re: Vehicle layout - by Richard - 02-18-2010, 01:32 PM
Re: Vehicle layout - by Grove - 02-18-2010, 02:29 PM
Re: Vehicle layout - by Jay - 03-12-2010, 05:30 PM
Re: Vehicle layout - by MrBondt - 03-13-2010, 01:11 PM
Re: Vehicle layout - by Matthias - 03-13-2010, 05:51 PM