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[S]The ships 3 strikes 'n' out
#8
I do agree with the original suggestion though: Reset the punch warnings back to 0 every 2 minutes.

@ Munch: How about opening a topic at the bug reports section, after all if this is a bug and the ship thinks people are shooting on it, when they're no where near it, we'll need input from other players to find out the exact areas and possibly redo the co-ords.


Messages In This Thread
[S]The ships 3 strikes 'n' out - by Madlaggz - 11-09-2009, 04:30 PM
Re: [S]The ships 3 strikes 'n' out - by Matthias - 11-09-2009, 04:55 PM
Re: [S]The ships 3 strikes 'n' out - by Madlaggz - 11-09-2009, 09:00 PM
Re: [S]The ships 3 strikes 'n' out - by Madlaggz - 11-10-2009, 01:41 PM
Re: [S]The ships 3 strikes 'n' out - by Matthias - 11-10-2009, 06:01 PM
Re: [S]The ships 3 strikes 'n' out - by Madlaggz - 11-10-2009, 06:12 PM
Re: [S]The ships 3 strikes 'n' out - by Matthias - 11-10-2009, 06:14 PM
Re: [S]The ships 3 strikes 'n' out - by Jay - 11-11-2009, 10:38 PM
Re: [S]The ships 3 strikes 'n' out - by Madlaggz - 11-16-2009, 11:41 PM
Re: [S]The ships 3 strikes 'n' out - by Madlaggz - 12-06-2009, 02:25 PM
Re: [S]The ships 3 strikes 'n' out - by Jay - 12-06-2009, 02:27 PM