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More NPC
#5
I don't see why not? I've scripted a shooting and walking NPC which doesn't use any paths. It's AI isn't the most advanced but it does work.

We would like to add lots more NPCs, like buses, more trains and planes, NPCs at the bar and the GTA Merchant, however NPCs use a lot of CPU.


Messages In This Thread
More NPC - by Krawkalosh - 11-05-2009, 07:07 PM
Re: More NPC - by Chillosophy - 11-05-2009, 08:11 PM
Re: More NPC - by Krawkalosh - 11-05-2009, 09:41 PM
Re: More NPC - by Matthias - 11-05-2009, 09:41 PM
Re: More NPC - by Jay - 11-05-2009, 10:46 PM
Re: More NPC - by Krawkalosh - 11-05-2009, 11:09 PM
Re: More NPC - by Jay - 11-05-2009, 11:49 PM