10-18-2009, 10:29 AM
Rudedog, owner of FPSadmin.com has quit.
Sources:
http://bashandslash.com/index.php?option...Itemid=111
http://bashandslash.com/index.php?option...Itemid=111
And here is something else for those interested:
http://bashandslash.com/index.php?option...Itemid=111
Quote: First let me say that I will not be hosting or releasing any files for MW2, With the lack of any response or support from IW or Activision I see no reason to support them with my bandwidth, community or access.
Hell after my public comments I may not have access to these files anymore, but that's fine I can move on to other games and or hobbies rather quickly. Sorry there's no kissing ass on my end.
I've already informed my community that MW2 is a "must wait for patch" title and not to pre-order or purchase on day one.
Not sure if any GSPs are pre-renting MW2 servers but you should be very careful and watch yourselves. With the lack of any real PC related information, worst then any past Call of Duty title to date, I can only feel that we are in for a very bumpy road as well as some very bad headaches.
If there's any type of dedicated server in the box, you already know it's going to be Windows only, for god knows how long. That combined with unreleased system specs for the clients means they don't know what or how it's going to run.
Then there is this whole rumor about the PC version being delayed. It's been close to 2 weeks now and Activision, IW and or 402 have yet to confirm or deny the rumors in public. That can only mean they are trying to rush what ever they have out the door. Unfortunately we'll have to pay for their rushing a product that unlike past Call of duty titles from IW their hearts are not in it this time. Which means for us, a buggy game with many unsolved issues when it's released.
With the lack of any information or simply communications from IW in regards to the PC side of this game so close to release, what make anyone think that we'll get the support after the game ships?
Sorry for my rant Rudedog out.
Rudedog
FPSadmin.com
Microsoft MVP, Games for Windows
Quote:Black Saturday?
A day of infamy?
It's hard, very hard, for me to write objectively right now, but here is a summary of what we heard on BASH 123. If you missed it...we will have it on demand in a few minutes.
The raw version of BASH 123 can be found here. This is a long cast; however, I've edited down the salient bits with Rob Bowling here:
The Director's cut: BASH 123
Fourzerotwo was on our BASH webcast this morning and he had a few surprises for the PC community.
Here are the snippets:
*
We're doing a lot on the backend to make the game accessible for everyone.
*
There is no delay for the PC version of MW2
*
There's prestige mode
*
Jason West at the MP event, said that he was dead on, on the matchmaking servers. We've been building a system on the backend called IW.NET.
*
You are completely reliant on IW.NET. There are no server lists. There are no dedicated servers.
*
You have private matches where you can customize the game
*
You cannot put MW2 on a dedicated server.
*
This is the first time we've ever done something like this and the team has huge plans for what IW.NET develops into.
*
Customizing your game...you have quite a few options in a private match
*
You're getting same game (as in Console), plus matchmaking and private match.
*
Server admin point-of view, NO DEDICATED SERVERS
I've summarized some of my own thoughts from the cast here:
General
* IW partnering through Steam is what you will see in the future. Matchmaking is not through Steam, but IW.NET is run in conjunction with Steam.
* GSP's will no longer be renting out servers.
* No PunkBuster. VAC will be used as an anti cheat.
* Retail distribution: Pre-orders will get a disk. Or you could order from Steam.
* DLC may now need to be paid for - not confirmed.
* Piracy was only a small reason for going to IW.NET - not the whole reason.
Clans:
* No more clan servers. Private matches, replace clan servers.
* Listen servers will connect to each other.
* IW.NET/Steam will replace the community server admin
Competitive Gaming
* Competitive gaming has changed forever.
* It might be possible in the future for IW engineers to load a "competitive" setting on IW.NET, but it is far from a guarantee. It might also never happen.
Modding
* Modding the game is now very much in question. Fourzerotwo had no info on modding. However, it appears that there will be no mods or maps for MW2.
* Modding in SpecOps? Unknown.
Today our game has changed for ever.
I'll leave this post with Josh Peckler's comments from planetmedalofhonor.com:
The server community is what's made us. It's what defined us.
IW.NET is getting the PC community to turn into consoles. You're trying to re-write our history.
Sources:
http://bashandslash.com/index.php?option...Itemid=111
http://bashandslash.com/index.php?option...Itemid=111
And here is something else for those interested:
http://bashandslash.com/index.php?option...Itemid=111