10-11-2009, 02:20 AM
I actually started a mini cruise feature using virtual worlds, where you could set a "leader" and it'd simply change the icons like in the server-wide chase minigame. Well that's broken now somehow so err it just needs fixing up a bit.
Would be good to implement this all into the current world handler so you can set a leader and activate car healing commands so that players can start and operate cruises without the need for an administrator to be present.
Also it'd be good to not use a sort of minigame system as that removes the current freedom involved with cruises in terms of the way you can just get a new car and tp back whenever and people can join/leave whenever they want by simply catching up to the cruise or just driving off.
Would have to be created with /world abusing in mind, but I have some ideas regarding how that stuff can be stopped anyway.
Commands involved I'm thinking:
/world cruise [on/off]
/world leader [pID/name]
Cruise mode will boot players who kill other players or even it could disable weapons altogether. It would also allow players to use /vr and /flip.
How does that sound eh?
Would be good to implement this all into the current world handler so you can set a leader and activate car healing commands so that players can start and operate cruises without the need for an administrator to be present.
Also it'd be good to not use a sort of minigame system as that removes the current freedom involved with cruises in terms of the way you can just get a new car and tp back whenever and people can join/leave whenever they want by simply catching up to the cruise or just driving off.
Would have to be created with /world abusing in mind, but I have some ideas regarding how that stuff can be stopped anyway.
Commands involved I'm thinking:
/world cruise [on/off]
/world leader [pID/name]
Cruise mode will boot players who kill other players or even it could disable weapons altogether. It would also allow players to use /vr and /flip.
How does that sound eh?