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Cruise.
#3
I actually started a mini cruise feature using virtual worlds, where you could set a "leader" and it'd simply change the icons like in the server-wide chase minigame. Well that's broken now somehow so err it just needs fixing up a bit.

Would be good to implement this all into the current world handler so you can set a leader and activate car healing commands so that players can start and operate cruises without the need for an administrator to be present.

Also it'd be good to not use a sort of minigame system as that removes the current freedom involved with cruises in terms of the way you can just get a new car and tp back whenever and people can join/leave whenever they want by simply catching up to the cruise or just driving off.

Would have to be created with /world abusing in mind, but I have some ideas regarding how that stuff can be stopped anyway.

Commands involved I'm thinking:
/world cruise [on/off]
/world leader [pID/name]

Cruise mode will boot players who kill other players or even it could disable weapons altogether. It would also allow players to use /vr and /flip.

How does that sound eh? :+
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Messages In This Thread
Cruise. - by James - 10-11-2009, 12:01 AM
Re: Cruise. - by Jay - 10-11-2009, 12:05 AM
Re: Cruise. - by tomozj - 10-11-2009, 02:20 AM
Re: Cruise. - by James - 10-12-2009, 10:46 AM
Re: Cruise. - by James - 10-15-2009, 10:29 AM
Re: Cruise. - by MrBondt - 10-15-2009, 06:41 PM