09-11-2009, 11:13 AM
(09-08-2009, 10:37 PM)Jay link Wrote: * Remove the amount of global timers. Currently, there are 4 global timers. Three 1 second timers which use offsets to spread the load (unproven theory) and a minute timer. This should be reduced to one 1 second timerI'm not sure what good this will do. Sure, Y_Less' theory of spreading the load is unproven, but so is Peter's theory of doing everything at once. I'm going to have to side with Y_Less on this one, it just seems more logical to me as huge amounts of Pawn code are infinitely slower (and therefore queueing everything else the server has to do) than the low-level checks it takes to determine whether a timer should be executed.