09-10-2009, 06:28 PM
(09-10-2009, 06:02 PM)Jay link Wrote: And your health wasn't 100% before?It was like 90-ish, I'm 100% sure that it wasn't 100%

Quote:Was this spawn armour, or just armour that "restored" after you reconnected?Neither of them. I didn't buy armour, neither did I use a pickup. But somehow it happened only once, but strangly at both computers.
Quote:Unfortunately, since pickups are not handled on a per player basis we can't do anything about this. The hidden package handler may have to be disabled all together due to a SA:MP bug, it's still being looked into though.Meh, okay

Quote:When a player disconnects it locks the vehicle. However, the locking functions have not been updated to SA:MP 0.3, which is why this occurs. When a player get's warped back into their vehicle, it restores the position of it were it was when they left. The reason it didn't occur this time I'm presuming is because someone was driving it.Well, it wasn't locked, so that could be the reason
I must add, it seemed to be locked for ~10 seconds, till my other computer timed out. (I killed GTA to test stuff) After the timeout I could enter the vehicle.If the vehicle is locked, the problem with the (possible) wrong position wouldn't even exist. So when locking works, I'll retest.
Quote:We've tested this SaveInfo handler quite excessively and haven't noticed any issues like this. I'll see if I can reproduce it again later. Do note though, the saveinfo system won't include commands and will work a completely different way. You may have typed /saveinfo twice which would cause some strange issues and conflicts. These commands are only in for the ease of testing.I know that it's debug with commands for now
Anyway, don't waste to much time at reproducing this, it just happens if it happens, and if it doesn't happen anymore, it was an once in a lifetime bug 
Quote:The Weapon handler was disabled in LVP 2.90.35Are you sure? Because I'm 100% sure that I entered the 24/7, and it said something like: Your weapons are saved now, and are restored when you are outside.. or w/e it was.
Aka I didn't have weapons inside, untill I reconnected, I had a weapon. Dunno if I could do damage tho, probably not

Quote:This is a SA:MP bug.And it isn't possible to track "interior changes" so we can save the last known outside position? Since that could fix the problem.
Quote:If you reconnect you get the exact amount you had before you disconnected with /saveinfo. It doesn't give you an extra $2500 as normal.I guess it's because you spawn first, and then use /loadinfo. Could be ignored

Quote:The players data will load when they /login. It won't have an effect on the class selection, it all depends on whether the player has a char saved or not.To be clear:
In this debug version the player always start with the skin selection, and after the player spawns, he can use /loadinfo.
In the final version of the SaveInfo handler, you will spawn directly ingame (If you crashed/quit, w/e) with the last used skin?
/login isn't needed after a crash, or is that changed in this version, even after a reconnect?