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[High Priority] Player data saving
#6
Some things I noticed:

1: Health: restored to 100%. (Occurred 1 time, 1 player)
2: Armour: I didn't buy it, but somehow both players had armour, and I'm not using admin hax. (Occurred 1 time, 2 players)
3: Hidden packages, pick one, disconnect, reconnect, and it's back.
4: Vehicle "jacked" while being disconnected. You spawn into the vehicle, the other player is trowed out. And next to this, you are teleported to the current vehicle location, which could be somewhere else. Maybe we could "fetch" some other vehicle if the original vehicle moved?
5: Happened once: I'm sure I did /saveinfo before disconnecting, and after reconnecting and /loadinfo I got the skin and location from 2 sessions ago (Totally different position, other skin, but not the vehicle I used in that session, probably respawned after a while, I think this session was more then 5 minutes ago)
6: Interior: Disconnecting from within an interior, location + angle are fine. Weapon still visible (Not "saved" like normally when entering Interiors)
7: Interior: Wrong exit location. Entered the 24/7 @ the strip, and after reconnecting the exit was @ Whetstone. Some "last known exterior position" should be saved if possible?
5: When reconnecting you reveice 2500 dollar. Afaik it isn't added to your old money. Probably related to the text below.

And I guess the final version is skipping the skin selection screen? Since the current debug version uses commands, after you selected your skin?

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Messages In This Thread
[High Priority] Player data saving - by Jay - 09-04-2009, 12:26 AM
Re: [High Priority] Player data saving - by Jay - 09-08-2009, 06:50 PM
Re: [High Priority] Player data saving - by Sander - 09-10-2009, 04:35 PM
Re: [High Priority] Player data saving - by Jay - 09-10-2009, 06:02 PM
Re: [High Priority] Player data saving - by Jay - 09-10-2009, 09:16 PM