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[S] Pickup Removal
#13
Just double checked it, i tried type 3, 15 and 22.

3 didnt respawn at all, when using AddStaticPickup or CreatePickup.

15 respawned after death, both using AddStaticPickup and CreatePickup

22 was the same as 3, didnt respawn at all.


So, with this i suggest.

Fight Club pickups remain type 2, respawning every min or so.
The Ship health pickup remain the same too.
The pickups near the ship, the two armour and one health to be type 15.
The gang base pickups to remain the same.
The health and armour pickups near the noob spawn point to be type 15.

That way, players will only be able to use 1 pickup once per life. To refil, they either must goto the ship, FightClub, Ammunation or the vending machines.

The other pickups like in SF and the desert are fine the way they are, since they're not in popular DM zones.

If you already decide to do this then cool, but if not then could you open it up for others to have a say?

EDIT: Also, maybe a good idea would be to disable /world and /taxi when in an interior, since thats often when those two are abused.


Messages In This Thread
[S] Pickup Removal - by SAFC - 08-18-2009, 08:12 PM
Re: [S] Pickup Removal - by Richard - 08-18-2009, 09:27 PM
Re: [S] Pickup Removal - by SAFC - 08-19-2009, 07:56 AM
Re: [S] Pickup Removal - by Richard - 08-19-2009, 12:03 PM
Re: [S] Pickup Removal - by SAFC - 08-19-2009, 02:48 PM
Re: [S] Pickup Removal - by Richard - 08-19-2009, 02:50 PM
Re: [S] Pickup Removal - by SAFC - 08-19-2009, 05:01 PM
Re: [S] Pickup Removal - by Sander - 08-19-2009, 05:06 PM
Re: [S] Pickup Removal - by SAFC - 08-19-2009, 05:15 PM
Re: [S] Pickup Removal - by Jay - 08-20-2009, 06:03 PM
Re: [S] Pickup Removal - by SAFC - 08-20-2009, 10:37 PM
Re: [S] Pickup Removal - by Jay - 08-20-2009, 11:43 PM
Re: [S] Pickup Removal - by SAFC - 08-21-2009, 11:54 AM
Re: [S] Pickup Removal - by SAFC - 08-24-2009, 12:03 PM
Re: [S] Pickup Removal - by Jay - 08-25-2009, 07:55 PM