I made a possible todo list for LVP 2.91 on 0.3 to see what you guys think.
- Update to the LVP Precompiler (Badeend)
- Optimizations - removal of timers where not neccassary
- Optimize any functions showing up in the performance measuring
- Performance measuring improvements - only logs functions that take more than 70 milliseconds to execute.
- Fixes for bugs reported on the mantis
- Bar Improvements: Usage of proper Alcohol bottles and drunken effects. NPC should also serve players drinks
- GTA Improvements: Usage of NPC to act as the Merchant
- Planes, Trains, and Bus drivers
- Lyse minigame (Jay)
- Object handler rewrite (Jay)
- SaveInfo cleanup and bug fix (Jay)
- Re enable hidden packages
- As part of optimizations, disable pickup fix and property sync fix. (Fireburn)
- If possible, stripper NPCs in the VIP room
- Property layout redone
- Add lots more vehicles
- Sort out virtual worlds to prevent conflicts since the new limit is 2 billion
The Lyse minigame is alsmost out of it's Alpha build already and will be in testing for a few weeks. The SaveInfo and Object handler need some work, but it won't take me to long. The rest are just small things that will probably take a few mins.
Comments? If we work together as a team it shouldn't take too long. Imo we should work with weekly builds - every week update the test server with the latest build for the crew to test out and find bugs, unless some features are taking more than a week to make. Once we're sure it's bug free, make LVP 2.91.0 live on the main server, hopefully just in time for 0.3's release, give or take a few weeks.
- Update to the LVP Precompiler (Badeend)
- Optimizations - removal of timers where not neccassary
- Optimize any functions showing up in the performance measuring
- Performance measuring improvements - only logs functions that take more than 70 milliseconds to execute.
- Fixes for bugs reported on the mantis
- Bar Improvements: Usage of proper Alcohol bottles and drunken effects. NPC should also serve players drinks
- GTA Improvements: Usage of NPC to act as the Merchant
- Planes, Trains, and Bus drivers
- Lyse minigame (Jay)
- Object handler rewrite (Jay)
- SaveInfo cleanup and bug fix (Jay)
- Re enable hidden packages
- As part of optimizations, disable pickup fix and property sync fix. (Fireburn)
- If possible, stripper NPCs in the VIP room
- Property layout redone
- Add lots more vehicles
- Sort out virtual worlds to prevent conflicts since the new limit is 2 billion
The Lyse minigame is alsmost out of it's Alpha build already and will be in testing for a few weeks. The SaveInfo and Object handler need some work, but it won't take me to long. The rest are just small things that will probably take a few mins.
Comments? If we work together as a team it shouldn't take too long. Imo we should work with weekly builds - every week update the test server with the latest build for the crew to test out and find bugs, unless some features are taking more than a week to make. Once we're sure it's bug free, make LVP 2.91.0 live on the main server, hopefully just in time for 0.3's release, give or take a few weeks.