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LVP 3.0 Games en dagindeling
#17
Gametype: Assault
Teams: 2vs2 up to 4vs4
Time limit: 10-15 minutes

Plot:
The Caligula casino, a respected high class casino, appears to be shelter for a criminal orginization. We need you to infiltrate their basement and disarm the nucleair missiles.

Objectives attackers:
1) Get the passcode for the Caligula basement
2) Infiltrate the basement and disarm the bombs

Objectives defenders:
Setup a good defense and prevent the attackers from disarming the missiles.

Summary:
In this attackers vs. defenders-gamemode, the objective is to disarm the nukes. The attacking team has to infiltrate the basement and fight their way through the defenders. A nuke can be disarmed by standing in the marker around it for 10-20 seconds (shooting them would have been way cooler, but there's probably no way to detect if a nuke has exploded). If all nukes are disarmed the attackers have won. If the time limit has been exceeded, the defenders have won. The attackers spawn in the casino lounge, the defenders spawn in the underground canteen (see screenshot). Teamplay is the key to victory. If you have to disarm a bomb, you're pretty much a sitting duck. Backup is required. If you're defending, you should spread out (few players on the nukes, few players at the door)

[Image: 10_t.jpg]

Gameplay overview:
[Image: 1_t.jpg][Image: 0_t.jpg][Image: 3_t.jpg][Image: 4_t.jpg][Image: 5_t.jpg]

1: Get to the basement
2: Get the passcode from a computer (stand in a marker for about 10 seconds, gives defenders a bit of time to set up)
3: Get to the basement door
4-5: The basement area

Nuke locations: (1 nuke in first image, 2*2 nukes in the other two images)
[Image: 7_t.jpg][Image: 8_t.jpg][Image: 9_t.jpg]

Some other thoughts:
[Image: -1_t.jpg]
There's an elevator on the main floor, unfortunately it doesn't work. It would have been cool if we could use this for the attackers, at the part where they have to get a passkey (gives defenders even more time). I couldn't find a decent indoor location that we could use as part of the building.

[Image: 2_t.jpg]
I don't know what this area is supposed to be, but it's located on route to the basement and has a lot of vents. Initially I thought it would improve the gameplay if you could screw around with the airconditioning, making the defenders lose a bit health every x seconds. Ofcourse this will make it harder for yourself too, but could be a stragetic in teamplay.

Possible problems:
- If a bomb explodes from gunfire, it's kind of pointless that you have to disarm it. So maybe a non-explosive nuke would be better, although the explosions would give a nice effect to the battle
- Players that want to gamble. There should be a message for the attackers (defenders wont be able to get to the main floor) that they will be removed from the game if gamblers are shot.
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Messages In This Thread
LVP 3.0 Games en dagindeling - by Peter - 10-26-2006, 11:59 AM
Re: LVP 3.0 Games en dagindeling - by Badeend - 10-26-2006, 12:38 PM
Re: LVP 3.0 Games en dagindeling - by theHolyCow - 10-26-2006, 12:43 PM
Re: LVP 3.0 Games en dagindeling - by FiXeR - 10-27-2006, 12:06 PM
Re: LVP 3.0 Games en dagindeling - by Rico - 10-29-2006, 12:27 PM
Re: LVP 3.0 Games en dagindeling - by Rico - 10-29-2006, 12:57 PM
Re: LVP 3.0 Games en dagindeling - by FiXeR - 10-29-2006, 01:27 PM
Re: LVP 3.0 Games en dagindeling - by Fireburn - 10-31-2006, 02:56 PM
Re: LVP 3.0 Games en dagindeling - by Rico - 10-31-2006, 04:02 PM
Re: LVP 3.0 Games en dagindeling - by theHolyCow - 10-31-2006, 04:16 PM
Re: LVP 3.0 Games en dagindeling - by JUTD - 10-31-2006, 04:38 PM
Re: LVP 3.0 Games en dagindeling - by Forbidden - 10-31-2006, 05:23 PM
Re: LVP 3.0 Games en dagindeling - by Fireburn - 10-31-2006, 05:55 PM
Re: LVP 3.0 Games en dagindeling - by Chillosophy - 11-03-2006, 11:17 PM
Re: LVP 2.5 Games en dagindeling - by theHolyCow - 11-03-2006, 11:31 PM
Re: LVP 3.0 Games en dagindeling - by Chillosophy - 11-22-2006, 03:54 PM
Re: LVP 3.0 Games en dagindeling - by Fireburn - 11-22-2006, 04:58 PM
Re: LVP 3.0 Games en dagindeling - by Chillosophy - 11-28-2006, 05:41 PM