02-19-2009, 08:15 PM
(02-19-2009, 07:54 PM)Jhon link Wrote: As a suggestion, I think one solution could be when the menu spawns, wether entering the skull or doing /buyweapon, the player can be controllable, so, if it gets stuck the menu just dissapears but the player still can move.
No, because then the menu won't work properly. Players aren't supposed to move when they scroll through a menu, which is why they are frozen.