10-28-2008, 05:23 PM
We talked about the maze idea on IRC for a bit, and that could be a bit hard with the object limit of 130 per world. The alternative you suggested, using checkpoints to teleport to other worlds (with another maze) could really work, but I think Jay will get a serious headache making the BT handler 
I think there should be one checkpoint at the end, so you always know where to go. But there is a pickup of an arrow we could use to make it more obvious where the player needs to go. I don't know if pickups can be rotated though, but I guess so

Quote:[17:05:48] <+Twilight> and about this bunnytrack idea
[17:05:57] <+Twilight> tmaybe checkpoints could be placed along the way
[17:06:05] <+Twilight> so players would know where to go
I think there should be one checkpoint at the end, so you always know where to go. But there is a pickup of an arrow we could use to make it more obvious where the player needs to go. I don't know if pickups can be rotated though, but I guess so