09-27-2008, 03:23 PM
Oh, it's not hard at all. Just this line would do it:
But it would just be pointless! The mute wouldn't have as much of an effect on the player if he knew people know that he's muted.
Code:
if(PlayerInfo[recieverid][playerMuted]) SendClientMessage(playerid,COLOR_RED,"This player is currently muted & cannot reply to you.");But it would just be pointless! The mute wouldn't have as much of an effect on the player if he knew people know that he's muted.