09-02-2008, 03:43 PM
(08-30-2008, 12:16 AM)Badeend link Wrote: That's simple. Just check if a another player is 0 to 100 meters from the car, calculate his angle and compare it with the car's position and check if the player's ammo decreases. If this is not the case, the car has just crashed![]()
That must be a joke.

I'm not entirely sure. I guess some flying bullets hitting a car could hit the driver, so if you damage the car 10 units, the driver loses 1 unit of health? Meaning if you rape a car into a flames the driver will die, meh.
This wouldn't be that smooth in my opinion.
