I always find that annoying to, but probably best leaving it in, it must have been done for a reason and it probably took a while to do anyway. Infact why is it disabled? A lot of LVP players are dutch, so maybe we could allow them to choose there language ingame? Offcourse however, since neither of us speak dutch, it would only support the things that are in it now, but there are over 300 strings for each language IIRC. However the only downfall of doing so is it might encourage other languages to be spoken in the chatbox aswell, so if it is to be disabled management approval will probably be required. If it really bugs you that much though, we could always just remove it, and if it's needed in future it'll be in the sandbox folder. B)
Anyway, about the race saving, I have absoloutely no idea about the squlite stuff. That was my idea as you said though, saving each race to an independant file, although, I havn't even started the handler for it yet. About the user stuff, lets just get the basic builder saver/loader done for now, then worry about that later. Adding stuff like /my race invite and support for players to build there own only takes a few minutes tbh, I think we just need the builder to work first of all, bug free.
Anyway when I get home tonight I'll test out the /breif minigame fully, and once thats done get back to business on the race builder. Still the issue with minigames not properly ending also, we could build a whole new deathmatch handler since LVP dosn't really have one in comparison to the race/derby anyway, but lets keep that at low prio for now, get the assigned tickets done, and clean the code up
. Will take a while to clean it up, but there is absolutely no rush or pressure or anything to get it done
Anyway, about the race saving, I have absoloutely no idea about the squlite stuff. That was my idea as you said though, saving each race to an independant file, although, I havn't even started the handler for it yet. About the user stuff, lets just get the basic builder saver/loader done for now, then worry about that later. Adding stuff like /my race invite and support for players to build there own only takes a few minutes tbh, I think we just need the builder to work first of all, bug free.
Anyway when I get home tonight I'll test out the /breif minigame fully, and once thats done get back to business on the race builder. Still the issue with minigames not properly ending also, we could build a whole new deathmatch handler since LVP dosn't really have one in comparison to the race/derby anyway, but lets keep that at low prio for now, get the assigned tickets done, and clean the code up
. Will take a while to clean it up, but there is absolutely no rush or pressure or anything to get it done