06-01-2008, 11:37 PM
(This post was last modified: 06-03-2008, 11:44 PM by Chillosophy)
I don't know if someone knows about Perlin noise, it's an algorithm to create fluent noise, excellent for a realistic weather system.
![[Image: woodgrain.gif]](http://www.cs.cmu.edu/~mzucker/code/images/woodgrain.gif)
I don't know how you can create a "shifting" pattern which continues to generate schemes based on the previous pattern, but it might be interesting to look into. This page has some basic information
(slightly offtopic; it would be awesome, if the reports ever return, to include a "weather forecast" in it
people will probably like that)
Peter already said that, I should learn to read
![[Image: woodgrain.gif]](http://www.cs.cmu.edu/~mzucker/code/images/woodgrain.gif)
I don't know how you can create a "shifting" pattern which continues to generate schemes based on the previous pattern, but it might be interesting to look into. This page has some basic information

(slightly offtopic; it would be awesome, if the reports ever return, to include a "weather forecast" in it
people will probably like that)Peter already said that, I should learn to read