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MTA disucssion
#31
it dosn't? meh! Well whats the difference anyways? I mean why would Vista have a different effect than XP?
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#32
Well, dunno, but I tried, I tried Compability mode, running as administrator, none of this worked.
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#33
WOEI! The new Weekly Rights for the win!

What do you all think of mta so far then? Sorry to Bump it, But Its been a while since any1 posted here, and lots is happening in the world of MTA ;)

Interstate 69 FOR THE WIN:

[youtube=425,350]lfoJ0lDuwC8[/youtube]
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#34
looks cool  :D
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#35
(07-18-2007, 12:34 PM)Jay link Wrote: Lmao, Imagine if 0.2.2 came out before MTA! Probobly will aswell haha :)

LOL
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#36
Imagine if 0.3 came out before MTA... :+

Now _THAT_ would make me laugh.

Seriously though, it's taking the MTA dev team a hell of a long time.

However, what they're making seems to be revolutionary in terms of GTA modification, as the ways of interacting with the game in order to change server stuff seems.. wow.
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#37
Looking at one of there vis, ya can move already placed Objects! check this:

[youtube=425,350]0IzkHbNdwA0[/youtube]

As you can see at the start, the door explodes, a SA object....
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#38
Lol, you can use that with SA-MP using MoveObject() and SetObjectRot()... :+

It's just, complicated. I bet that the door explosion is scripted in, and not part of some handler.
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#39
Looks lag free and it seems like it has funny features in it. I also like the capture the flag thing.  :D
It will be defenitaly worth trying MTA:SA:DM out if it's ever going to be released ..
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#40
Looks nice :) Like the 'car-shooting' stuff :D
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