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Search Results
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Thread: Roll call
Post: RE: Roll call
| (01-08-2026, 06:26 PM)Turkey Wrote: (01-05-2026, 02:33 PM)Jay Wrote: Wassup, where ya’ll hanging out these days?Holy shit, is this ColdThugZ Jay?
Ahh my old BA enemy, hope you're keeping well man.... |
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Jay |
Las Venturas Playground
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18 |
2,126 |
01-14-2026, 02:44 PM |
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Thread: Roll call
Post: RE: Roll call
| Wassup, where ya’ll hanging out these days? |
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Jay |
Las Venturas Playground
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18 |
2,126 |
01-05-2026, 02:33 PM |
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Thread: Merry Christmas.🎄🌲🎄
Post: RE: Merry Christmas.🎄🌲🎄
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Jay |
General Talk
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11 |
8,296 |
01-12-2022, 03:08 PM |
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Thread: Server Strategic Player Count Improvement
Post: RE: Server Strategic Player Count Improvement
| It's a bit of a lost cause these days because SA-MP's community has disintegrated since they shut down the SA-MP forums. It's a bit of a shame because according to the numbers on the website, they sti... |
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Jay |
General Talk
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20 |
16,736 |
03-29-2021, 10:52 AM |
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Thread: B&A - Bassie & Adriaan! You've been cl0wned.
Post: RE: B&A - Bassie & Adriaan! You've been cl0wned.
| Good times, even though you did completely kick our butts.
We should do a B&A / CT reunion some time.
btw what year was this? |
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Jay |
Gangs
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8,299 |
2,092,717 |
02-15-2021, 02:22 PM |
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Thread: -|[ <ŞǎŴ> - Soldiers at War ]|-
Post: RE: -|[ <ŞǎŴ> - Soldiers at War ]|-
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Jay |
Gangs
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1,764 |
630,422 |
12-10-2020, 08:18 PM |
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Thread: LVP 52: SAMPCAC, translation and a new colour picker
Post: RE: LVP 52: SAMPCAC, translation and a new colour ...
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Jay |
News & Information
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10 |
10,378 |
07-29-2020, 01:27 PM |
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Thread: Expanding the map
Post: RE: Expanding the map
| (06-15-2020, 01:25 PM)Russell Wrote: Hah! What a coincidence. Badeend shared the full SVN repository with me yesterday :)
Nice, I thought the days of Subversion where long gone :D
Yeah, LSIsland... |
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Jay |
Development
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10 |
8,626 |
06-18-2020, 01:20 PM |
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Thread: Expanding the map
Post: RE: Expanding the map
| Ah yeah, I remember this map.
In response to your PM, I don't have the files anymore unfortunately :'(
Looks like it was called Dead City indeed, and it was introduced in LVP 2.94 according to this ... |
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Jay |
Development
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10 |
8,626 |
06-15-2020, 12:59 PM |
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Thread: LVP 47: Red Barrels, vehicle keys and 11,481 less accounts
Post: RE: LVP 47: Red Barrels, vehicle keys and 11,481 l...
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Jay |
News & Information
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7 |
6,447 |
06-07-2020, 03:33 PM |
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Thread: Who's alive
Post: RE: Who's alive
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Jay |
General Talk
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47 |
33,228 |
09-10-2019, 11:15 PM |
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Thread: Permanent Voice in LVP.RADIO
Post: RE: Permanent Voice in LVP.RADIO
| Who's in charge of the AutoDJ bot? We should just remove the requirement to have a +v |
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Jay |
Help Requests
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16 |
18,835 |
03-07-2018, 09:13 PM |
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Thread: Developer
Post: RE: Developer
| LVP's gamemode codebase consists of about 4 different programming languages.
Yes, there is some PAWN in there, but the primary language is JavaScript. There's also a custom made preprocessor language... |
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Jay |
Help Requests
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2 |
2,943 |
02-05-2018, 04:03 PM |
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Thread: Arbitrary vehicle spawning
Post: RE: Arbitrary vehicle spawning
| https://github.com/LVPlayground/playground/issues/210 |
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Jay |
Development
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38 |
23,172 |
06-06-2016, 04:55 PM |
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Thread: Radio + Fightclub ideas
Post: RE: Radio + Fightclub ideas
| This is something we can look to implement regarding the on foot radio idea, but the player will have to work for it first :)
https://github.com/LVPlayground/playground/issues/210 |
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Jay |
Development
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20 |
12,422 |
06-05-2016, 03:37 PM |
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Thread: Arbitrary vehicle spawning
Post: RE: Arbitrary vehicle spawning
| I thought I'd make a comment about this as I did think about doing it this way first time round.
I anticipated the popularity behind this feature because of the way I set it up: the player has to wor... |
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Jay |
Development
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38 |
23,172 |
06-03-2016, 12:53 AM |
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Thread: Las Venturas Playground
Post: RE: Las Venturas Playground
| 10 more years?! Lord no :D
It's been an honor to be apart of this community. I think it was around the end of 06 (Xmas period) I first joined, it's scary to think that was 10 years ago!! |
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Jay |
News & Information
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15 |
18,378 |
05-25-2016, 01:28 PM |
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Thread: Bugged Minigames
Post: RE: Bugged Minigames
| Yeah it does seem to be something in relation to objects, memory serves it was hard to pinpoint the exact problem when I researched it last time.
Does it happen for every player? Or just you and Deer... |
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Jay |
Development
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14 |
10,012 |
03-11-2016, 04:30 PM |
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Thread: Bugged Minigames
Post: RE: Bugged Minigames
| If we could get the crash address it may help, is it happening right now on the live server? Could you maybe upload it to pastebin.com? |
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Jay |
Development
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14 |
10,012 |
03-07-2016, 11:54 AM |
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Thread: Happy Birthday, Jay!
Post: RE: Happy Birthday, Jay!
| Thanks all and Munch for the bday wishes! :) |
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Jay |
General Talk
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14 |
11,574 |
02-27-2016, 12:34 PM |