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Command modifiers - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Command modifiers (/thread-7955.html) |
Command modifiers - tomozj - 04-10-2008 What just hit me, was that we could have command modifiers on LVP, for keyboard binds. For instance. This handler would check when the modifier key is held down to see if another key is held down, and if this key combination has an action tied to it, then run the function it is tied to. That way, we could have easy toggling of things such as chatbox settings without having to waste precious available keys. Re: Command modifiers - ooshie - 04-11-2008 I'm sorry, I don't really understand what you mean by this.
Re: Command modifiers - tomozj - 04-11-2008 Erm, like a modifier for a shortcut such as control + K for instance, a handler which would detect these combinations and check if a command is assigned to that combination? |