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[FIXED] /Challenge World Boundary Problem (I think) - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: [FIXED] /Challenge World Boundary Problem (I think) (/thread-593.html) |
[FIXED] /Challenge World Boundary Problem (I think) - Vulkanyaz - 02-24-2007 I am in /challenge and talking to somebody at the same time (Yes it is "extreme" multi-tasking!), so to stop the /challenge quickly to talk I use /kill. ![]() I arrive at a spawnpoint, and then /visit to looks at people in jail while talking. ![]() But then I get pulled through the ground, all the way down through to the police carpark and fly towards the /challenge area while a "Stay within the world boundaries" message appears onscreen. ![]() Re: /Challenge World Boundary Problem (I think) - tBKwtWS - 02-28-2007 I think the challange is only over until he kills you or you him like in the chase. Re: /Challenge World Boundary Problem (I think) - Deaken - 02-28-2007 When you are in the middle of /challenge and one of them disconnects (crashes / ping timeout / just quit) it also fails. Re: /Challenge World Boundary Problem (I think) - Vulkanyaz - 02-28-2007 Could this be fixed possibly? ![]() Or disabling /kill? Re: /Challenge World Boundary Problem (I think) - Sander - 02-28-2007 (02-28-2007, 08:22 AM)Deaken link Wrote:When you are in the middle of /challenge and one of them disconnects (crashes / ping timeout / just quit) it also fails. Hmm, wasn't this fixed a long time ago? Or was it only the /call function, which caused the "same" problem if the other player crashed/timed out/quited. You couldn't start a new phonecall, and you couldn't hangup. Re: /Challenge World Boundary Problem (I think) - JUTD - 02-28-2007 The phone function is fixed, i'll disable the commands for challenge. Re: /Challenge World Boundary Problem (I think) - theHolyCow - 03-12-2007 I don't think you can disable the /kill command. So you'll have to write an exception that resets someones worldboundaries if he dies (/kills) in a challenge. Re: /Challenge World Boundary Problem (I think) - JUTD - 03-12-2007 that is already fixed Re: [FIXED] /Challenge World Boundary Problem (I think) - tomozj - 03-12-2007 What's strange about this though, is that when both players mess up with the world bounds thing, and one disconnects it fixes the other player? -tj |