![]() |
|
Improving Race System - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Improving Race System (/thread-33296.html) |
Improving Race System - Gibbs - 08-09-2016 I've been playing a lot on a certain racing server lately (play.adrenalinex.co.uk:7777) and to a lesser extent also racing in MTA's big servers. I think there's a lot of room of improvement for LVP's racing feature which at the moment does not provide the great amounts of fun that it could. So I'm just gonna go ahead and start hitting some main things that could use improvement:
are there vehicles spawned every now and then throughout the map (near CP-s or in between them). These races are usually long (at least 50 checkpoints and sometimes up to 200, most of the times between 50 and 100 cp-s though). Can be extremely fun if well created. //Also an important part that I forgot is that there are often CP-s near which there is a vehicle switch point aka a place for example where there are tons of planes and you the following 20 cp-s are high in the air for example, or boat CP-s.
RE: Improving Race System - Mourad - 08-09-2016 This is absolutly awesome. RE: Improving Race System - Xanland - 08-09-2016 I would like to suggest already that everyone, including you <3, is always free to provide us new races. Giving startpoints and endpoint and ofcourse the checkpoints while racing plus some extra information we really should define, are already enough for us to create a race! RE: Improving Race System - Halsey - 08-09-2016 I suggest to add new race from Any Airport to Any Airport (e.g. LV to LS), means u can use any way or road to get to airport exept tow and other TP Facilities. There should be no checkpoints. Or you can aslo set locations like From Ship to Any Airport or many more locations, but without checkpoints! I have more tracks and locations of racing! Add: Like we have duels in fights, we can have duels in races. RE: Improving Race System - Gibbs - 08-09-2016 (08-09-2016, 03:37 PM)Xanland Wrote: I would like to suggest already that everyone, including you <3, is always free to provide us new races. Giving startpoints and endpoint and ofcourse the checkpoints while racing plus some extra information we really should define, are already enough for us to create a race! I'm afraid that this would be a little too inconvenient of a way for race creation. Sure if we needed two specific races in specific locations for specific occasions it wouldn't be too much of a hassle, but to make more than that like this would be just painful. Is there no old code from the time when we had a working system for creating races easily? I'm pretty sure it was made by cake. RE: Improving Race System - Xanland - 08-09-2016 Of course, I do agree that this way is not convenient at _ALL_. This is indeed a option we have for now, since lots of us knows the /pos-cmd where you can get the X, Y and Z with (with MTA-editor or how it is called, it is a bit easier but still sucks nonetheless). Just some small, easy thingie if you have a nice idea for a race.The old race-creator is unfortunately removed since we are trying to move over our systems to javascript to be able to code it better with less bugs, since javascript is not typed like pawn. I could say that I could quickly make some small thingie with a set of commands for this, but knowing myself I know this is going to take a bit more time than I think it would. Besides this it is quite a large feature and such large features require a good boilerplate.At least: glad you put this much effort in the thread, awesome you posted it!
RE: Improving Race System - Huracan - 08-11-2016 lw's race system atm is awesome! A carbon copy would absolute fire! P
|