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Tutorial: Importing your own project - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Tutorial: Importing your own project (/thread-30449.html) |
Tutorial: Importing your own project - Kase - 11-27-2012 Importing your own project So, it seems you're already working on a project, and you'd like to use the LVP Pawn Editor project-related features. This tutorial will help you through setting up your project in the LVP Pawn Editor. Let's get started! 1. Creating a new project First of all, we want to create a new project. To do so, go to Files -> New Project.... You should see something like this: ![]() There are several options in this panel.
2. Setting project properties Once we set the project files, we can take a look at the properties menu to customize your project even more! To open the Project Settings menu, right click on the project name in the Project Overview panel, and click on Project Properties... ![]() Let's take a closer look at the Project Settings menu.
You can create new files and folders directly from the LVP Pawn Editor through the Project Overview panel. To do so, choose the directory you want your new file/folder in, then right click the project name in the Project Overview panel, and click New directory... or New file... The New directory panel is quite simple and self-explanatory, while the New file panel has another option. Let's take a look at it. ![]() As we can see, there are three kind of templates which can be apply to new files.
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