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Remove interior spawnpoints - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Remove interior spawnpoints (/thread-29630.html) |
Remove interior spawnpoints - Madlaggz - 07-17-2012 Spawning inside an interior is nothing but annoying. What is the first thing you do? You go outside. So why not just spawn outside? It does nothing but increase the time it takes for you to get "back in the game". On a related note: You can't taxi from inside the interior but you can teleport away - what's the logic in that? Either way you need to be able to get away or you shouldn't be able to. Pick one of them. I'd be in favour of the latter - this would help reducing the interior laming going on + if somebody REALLY DOESN'T want to be killed, they can just wait longer than what they would expect the attacker to do. Re: Remove interior spawnpoints - LE7ELS - 07-17-2012 In addition: remove the spawnpoint on the ship - when joining the server and spawning on the ship directly u dont have any weapons
Re: Remove interior spawnpoints - PigBenis - 07-17-2012 (07-17-2012, 09:26 AM)LetzFetz link Wrote: In addition: remove the spawnpoint on the ship - when joining the server and spawning on the ship directly u dont have any weaponsThat can be fixed you know. Re: Remove interior spawnpoints - LE7ELS - 07-17-2012 (07-17-2012, 11:08 AM)PigBenis link Wrote: That can be fixed you know. Like there is an admin/mod around all the time
Re: Remove interior spawnpoints - Beaner - 07-17-2012 (07-17-2012, 11:13 AM)LetzFetz link Wrote: Like there is an admin/mod around all the time I think he meant that the issue can be fixed. As far as I know, this is related to spawn protection, which might be removed. Re: Remove interior spawnpoints - PigBenis - 07-17-2012 Yeah, I did mean the issue. Re: Remove interior spawnpoints - LE7ELS - 07-18-2012 k my bad
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