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House carpark bugs - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: House carpark bugs (/thread-28860.html) |
House carpark bugs - Joeri - 01-31-2012 Players are able to save a hydra/hunter/rhino in front of their house. Parked hydra's and hunter's are also accessible by non crew/VIP's. The paint job isn't saved, neither the mods/NOS Re: House carpark bugs - Beaner - 01-31-2012 Additionally, parked vehicles also spawn in their original spawn positions. For example, if a Rhino is parked, it also spawns in its original place, making 2 Rhinos available. That way, there can be one Rhino per house, making a large number of them available. Re: House carpark bugs - Jay - 03-26-2012 Thanks for reporting. I'll add some exceptions to the type of vehicles that can be saved for the next version. (01-31-2012, 04:51 PM)Beaner link Wrote: Additionally, parked vehicles also spawn in their original spawn positions. This is intentional. If we added 500 houses in the next version and a lot of players parked vehicles outside those houses, it could cause major gaps in the vehicle layout if it altered the spawn position of the vehicle instead of just creating a new one. (01-31-2012, 04:15 PM)oostcoast link Wrote: The paint job isn't saved, neither the mods/NOS Indeed support for this does need to be added. It's not easy to do though as it would require quite some modifications to the handler. I will do this eventually. It should also save things like the locked/unlocked status, colours, bomb shop bombs, etc. |