Las Venturas Playground
[Request] LV Taxi Station - Printable Version

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+--- Thread: [Request] LV Taxi Station (/thread-25286.html)

Pages: 1 2


[Request] LV Taxi Station - Jay - 10-10-2010

It would be cool if we could get a taxi station mapped to go with the taxi property somewhere in LV. We could also park some taxi vehicles there.

gogogo :)


Re: [Request] LV Taxi Station - LasTRace - 10-10-2010

Here is:

- 8 garages in total,
- 8 garage doors in total,
- Flowers on the garage,
- A small house for buying/selling businesses.

Codes:

Code:
CreateObject(17950,2039.20690900,2206.95922900,12.02098500,0.00000000,0.00000000,-89.99998128); //object(5)
CreateObject(17950,2039.17724600,2214.14624000,12.02098500,0.00000000,0.00000000,-89.99998128); //object(6)
CreateObject(17950,2039.16467300,2221.33691400,12.02098500,0.00000000,0.00000000,-89.99998128); //object(7)
CreateObject(17950,2039.13586400,2228.51513700,12.02098500,0.00000000,0.00000000,-89.99998128); //object(8)
CreateObject(17950,2039.09387200,2235.73242200,12.02098500,0.00000000,0.00000000,-89.99998128); //object(9)
CreateObject(17950,2039.13464400,2250.09057600,12.02098500,0.00000000,0.00000000,-89.99998128); //object(10)
CreateObject(17950,2039.11218300,2242.90673800,12.02098500,0.00000000,0.00000000,-89.99998128); //object(11)
CreateObject(17950,2039.13781700,2257.28540000,12.02098500,0.00000000,0.00000000,-89.99998128); //object(12)
CreateObject(3881,2063.37963900,2205.82788100,11.57187700,0.00000000,0.00000000,270.00000112); //object(14)
CreateObject(8990,2043.00476100,2210.48364300,14.83611100,0.00000000,0.00000000,-89.99998128); //object(24)
CreateObject(8990,2042.80065900,2223.56420900,14.73611300,0.00000000,0.00000000,-89.99998128); //object(25)
CreateObject(8990,2042.79357900,2236.62402300,14.93611000,0.00000000,0.00000000,-89.99998128); //object(26)
CreateObject(8990,2042.71032700,2253.41137700,14.93611000,0.00000000,0.00000000,-89.99998128); //object(27)
CreateObject(8990,2042.67688000,2246.30322300,14.91111000,0.00000000,0.00000000,-89.99998128); //object(28)

Garage doors (add it if you need) (status: Closed):

CreateObject(17951,2043.46301300,2206.94238300,11.59722200,0.00000000,0.00000000,0.00000000); //object(16)
CreateObject(17951,2043.37268100,2214.10791000,11.59722200,0.00000000,0.00000000,0.00000000); //object(17)
CreateObject(17951,2043.32421900,2221.31201200,11.59722200,0.00000000,0.00000000,0.00000000); //object(18)
CreateObject(17951,2043.33105500,2228.51733400,11.59722200,0.00000000,0.00000000,0.00000000); //object(19)
CreateObject(17951,2043.37951700,2235.70922900,11.59722200,0.00000000,0.00000000,0.00000000); //object(20)
CreateObject(17951,2043.37414600,2242.88378900,11.59722200,0.00000000,0.00000000,0.00000000); //object(21)
CreateObject(17951,2043.38903800,2250.00219700,11.59722200,0.00000000,0.00000000,0.00000000); //object(22)
CreateObject(17951,2043.41113300,2257.18237300,11.59722200,0.00000000,0.00000000,0.00000000); //object(23)

Some pictures of it:

[Image: 2weymvd.jpg]

[Image: 2dh9ztf.jpg]

[Image: 2qxoxht.jpg]




Re: [Request] LV Taxi Station - LilBoy - 10-11-2010

I can make one too,
but I have to much to learn this week  :'(


Re: [Request] LV Taxi Station - Jay - 10-11-2010

Thanks LasTRace


Re: [Request] LV Taxi Station - HoldeN - 10-11-2010

that's not a good spot imo lastrace, maybe in that car-park behind the FC?


Re: [Request] LV Taxi Station - LasTRace - 10-12-2010

(10-11-2010, 07:26 PM)H0lden link Wrote: that's not a good spot imo lastrace, maybe in that car-park behind the FC?

If you say that it will cause lag; it changes your virtual world when you are duelling, so you won't be able to see cars, so there will be no lag. And the same thing is correct for objects.


Re: [Request] LV Taxi Station - LasTRace - 10-12-2010

First of all, sorry for double posting.

Well, i had free time, and created the second one. This is the best place for LV Taxi Station in my oppinion. Use which one you want, here is the second one:

- In total 20 garages without doors,
- A small house ofr selling/buying business,
- Added some mini-poles, a little wooden bridge to enterance.

Codes:

Code:
CreateObject(3881,1747.62268100,1854.85241700,11.57187700,0.00000000,0.00000000,270.00000112); //object(25)
CreateObject(3666,1718.95080600,1859.77600100,10.33399800,0.00000000,0.00000000,0.00000000); //object(26)
CreateObject(3666,1720.38684100,1861.11450200,10.32659300,0.00000000,0.00000000,0.00000000); //object(27)
CreateObject(3666,1752.83252000,1851.89404300,10.33399800,0.00000000,0.00000000,0.00000000); //object(28)
CreateObject(3666,1754.23828100,1851.89563000,10.33399800,0.00000000,0.00000000,0.00000000); //object(29)
CreateObject(3666,1721.66918900,1862.44433600,10.33399800,0.00000000,0.00000000,0.00000000); //object(30)
CreateObject(3666,1725.00366200,1854.56164600,10.33399800,0.00000000,0.00000000,0.00000000); //object(31)
CreateObject(3666,1755.79577600,1851.85363800,10.33399800,0.00000000,0.00000000,0.00000000); //object(32)
CreateObject(3666,1742.28356900,1857.54968300,10.33399800,0.00000000,0.00000000,0.00000000); //object(33)
CreateObject(3666,1742.27746600,1855.54321300,10.33399800,0.00000000,0.00000000,0.00000000); //object(34)
CreateObject(3666,1742.30712900,1853.68493700,10.33399800,0.00000000,0.00000000,0.00000000); //object(35)
CreateObject(3666,1723.79638700,1853.50427200,10.39548500,0.00000000,0.00000000,0.00000000); //object(36)
CreateObject(3666,1726.15332000,1855.94934100,10.33399800,0.00000000,0.00000000,0.00000000); //object(37)
CreateObject(3666,1727.22656300,1857.19934100,10.33399700,0.00000000,0.00000000,0.00000000); //object(38)
CreateObject(2773,1727.74414100,1854.23034700,10.33754200,0.00000000,0.00000000,0.00000000); //object(39)
CreateObject(2773,1719.62097200,1863.08374000,10.33013600,0.00000000,0.00000000,89.99998128); //object(40)
CreateObject(2773,1754.40405300,1856.02148400,10.33754100,0.00000000,0.00000000,-89.99998128); //object(41)
CreateObject(17037,1715.66247600,1855.57568400,12.31178700,0.00000000,0.00000000,180.00001985); //object(45)
CreateObject(3666,1718.99902300,1852.18859900,10.33399800,0.00000000,0.00000000,0.00000000); //object(46)
CreateObject(3666,1720.55517600,1852.50146500,10.33399800,0.00000000,0.00000000,0.00000000); //object(47)
CreateObject(3666,1722.38366700,1852.63757300,10.33399800,0.00000000,0.00000000,0.00000000); //object(48)
CreateObject(3881,1747.62268100,1854.85241700,11.57187700,0.00000000,0.00000000,270.00000112); //object(25)
CreateObject(3666,1718.95080600,1859.77600100,10.33399800,0.00000000,0.00000000,0.00000000); //object(26)
CreateObject(3666,1720.38684100,1861.11450200,10.32659300,0.00000000,0.00000000,0.00000000); //object(27)
CreateObject(3666,1752.83252000,1851.89404300,10.33399800,0.00000000,0.00000000,0.00000000); //object(28)
CreateObject(3666,1754.23828100,1851.89563000,10.33399800,0.00000000,0.00000000,0.00000000); //object(29)
CreateObject(3666,1721.66918900,1862.44433600,10.33399800,0.00000000,0.00000000,0.00000000); //object(30)
CreateObject(3666,1725.00366200,1854.56164600,10.33399800,0.00000000,0.00000000,0.00000000); //object(31)
CreateObject(3666,1755.79577600,1851.85363800,10.33399800,0.00000000,0.00000000,0.00000000); //object(32)
CreateObject(3666,1742.28356900,1857.54968300,10.33399800,0.00000000,0.00000000,0.00000000); //object(33)
CreateObject(3666,1742.27746600,1855.54321300,10.33399800,0.00000000,0.00000000,0.00000000); //object(34)
CreateObject(3666,1742.30712900,1853.68493700,10.33399800,0.00000000,0.00000000,0.00000000); //object(35)
CreateObject(3666,1723.79638700,1853.50427200,10.39548500,0.00000000,0.00000000,0.00000000); //object(36)
CreateObject(3666,1726.15332000,1855.94934100,10.33399800,0.00000000,0.00000000,0.00000000); //object(37)
CreateObject(3666,1727.22656300,1857.19934100,10.33399700,0.00000000,0.00000000,0.00000000); //object(38)
CreateObject(2773,1727.74414100,1854.23034700,10.33754200,0.00000000,0.00000000,0.00000000); //object(39)
CreateObject(2773,1719.62097200,1863.08374000,10.33013600,0.00000000,0.00000000,89.99998128); //object(40)
CreateObject(2773,1754.40405300,1856.02148400,10.33754100,0.00000000,0.00000000,-89.99998128); //object(41)
CreateObject(17037,1715.66247600,1855.57568400,12.31178700,0.00000000,0.00000000,180.00001985); //object(45)
CreateObject(3666,1718.99902300,1852.18859900,10.33399800,0.00000000,0.00000000,0.00000000); //object(46)
CreateObject(3666,1720.55517600,1852.50146500,10.33399800,0.00000000,0.00000000,0.00000000); //object(47)
CreateObject(3666,1722.38366700,1852.63757300,10.33399800,0.00000000,0.00000000,0.00000000); //object(48)
CreateObject(17950,1752.95776400,1889.31860400,12.02098500,0.00000000,0.00000000,89.99998128); //object(50)
CreateObject(17950,1752.91809100,1896.49914600,12.07098500,0.00000000,0.00000000,89.99998128); //object(51)
CreateObject(17950,1752.87805200,1903.67041000,12.07098500,0.00000000,0.00000000,89.99998128); //object(52)
CreateObject(17950,1752.81774900,1910.84863300,12.07098500,0.00000000,0.00000000,89.99998128); //object(53)
CreateObject(17950,1752.73083500,1918.01867700,12.07098500,0.00000000,0.00000000,89.99998128); //object(54)
CreateObject(17950,1722.10778800,1928.24340800,12.0709800,0.00000000,0.00000000,270.00000112); //object(55)
CreateObject(17950,1722.05700700,1935.41137700,12.07098500,0.00000000,0.00000000,270.00000112); //object(56)
CreateObject(17950,1721.97595200,1942.58288600,12.07098500,0.00000000,0.00000000,270.00000112); //object(57)
CreateObject(17950,1721.87890600,1949.77673300,12.07098500,0.00000000,0.00000000,270.00000112); //object(58)
CreateObject(17950,1721.85730000,1956.97863800,12.07098500,0.00000000,0.00000000,270.00000112); //object(59)
CreateObject(17950,1752.87768600,1967.01696800,12.07098500,0.00000000,0.00000000,89.99998128); //object(60)
CreateObject(17950,1752.78967300,1974.20214800,12.07098500,0.00000000,0.00000000,89.99998128); //object(61)
CreateObject(17950,1752.71301300,1981.38342300,12.07098500,0.00000000,0.00000000,89.99998128); //object(62)
CreateObject(17950,1752.64172400,1988.55969200,12.07098500,0.00000000,0.00000000,89.99998128); //object(63)
CreateObject(17950,1752.64025900,1995.73205600,12.07098500,0.00000000,0.00000000,89.99998128); //object(64)
CreateObject(17950,1722.35864300,2005.67248500,12.07098500,0.00000000,0.00000000,270.00000112); //object(65)
CreateObject(17950,1722.27734400,2012.54589800,12.07098500,0.00000000,0.00000000,270.00000112); //object(66)
CreateObject(17950,1722.22973600,2019.43383800,12.07098500,0.00000000,0.00000000,270.00000112); //object(67)
CreateObject(17950,1722.19348100,2026.20434600,12.07098500,0.00000000,0.00000000,270.00000112); //object(68)
CreateObject(17950,1722.11169400,2033.00647000,12.07098500,0.00000000,0.00000000,270.00000112); //object(69)

Pics:

[Image: 2yobrl5.jpg]

[Image: 24zm245.jpg]

[Image: 2ebeluv.jpg]


Re: [Request] LV Taxi Station - Jay - 10-12-2010

I've decided to choose the first one because it's a less laggy area. Thanks again :)
It's running in the test server now and has been commited.


Re: [Request] LV Taxi Station - Plugy - 10-12-2010

If it is possible I can try make something too.
Just say whats the maximum objects in area.

Got at a moment 4 projects in progress.
But I think I can create fast Taxi map if I have chance.

Few days ago ended one of my projects.
http://forum.sa-mp.com/showthread.php?t=182083
Link of it if cares.


Re: [Request] LV Taxi Station - Matthias - 10-14-2010

Awesome map!