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Abt skins, they re too fast!! - Printable Version

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+--- Thread: Abt skins, they re too fast!! (/thread-24052.html)



Abt skins, they re too fast!! - LasTRace - 06-29-2010

yo all,

On my server, skins can move quickly and very fastly. Also first skins as writing line on ongamemodeinit are fast as fck :D

Well, i have all of skins on my script( at ongamemodeinit), so, any ideas to set them back to normal moving?

Or ill make a "loadskin" cmd, can it change something?

LR


Re: Abt skins, they re too fast!! - Kase - 06-29-2010

Some skins, mostly important ingame characters, are faster than normal ones - pedestrians, so you can't do much to lower their speed  ;).


Re: Abt skins, they re too fast!! - LasTRace - 06-29-2010

i know what u mean, but thats not it, its very very fast at turnings and changing weapons. Well, ill try to upload a video..

LR


Re: Abt skins, they re too fast!! - Lithirm - 06-29-2010

There's nothing you can do about it other than not including these in your gamemode.
Some of these skins are: Officer Tenpenny, Ryder and Sweet.


Re: Abt skins, they re too fast!! - LasTRace - 06-29-2010

And CJ  :+ okai, ill try to delete them, ty for help.

LR


Re: Abt skins, they re too fast!! - DropShotZ - 06-29-2010

I like the ryder skin,but if i replace a normal pedestrian with the ryder skin,will it change something or just the look?


Re: Abt skins, they re too fast!! - MidNight - 07-04-2010

i dont have them included in my GM, but the CJ skin is randomly poping up by the skin selecting,
i remember there was a code on the oficial samp forum that said something about "bad skins 0,1,2" etc..
it removed the main characters from the skin selecting...
if someone has the code please post.