Code:
CreateObject(4870,-91.028,-332.039,93.599,0.0,29.221,90.000);
CreateObject(1632,-90.536,-260.702,54.703,-27.502,0.0,0.0);
CreateObject(1632,-90.636,-252.811,56.495,5.157,0.0,0.0);
CreateObject(1632,-90.641,-247.395,60.875,25.783,0.0,0.0);
CreateObject(4870,-91.068,-480.643,176.755,0.0,29.221,90.000);
CreateObject(4870,-91.102,-629.062,259.808,0.0,29.221,90.000);
CreateObject(4870,-91.096,-778.015,343.119,0.0,29.221,90.000);
CreateObject(18449,-91.135,-892.618,384.423,0.0,0.0,90.000);
CreateObject(980,-96.113,-223.947,79.020,-90.241,0.0,0.0);
CreateObject(980,-88.373,-223.957,79.013,-90.241,0.0,0.0);
CreateObject(1225,-96.485,-224.165,79.467,0.0,0.0,0.0);
CreateObject(1225,-95.689,-224.183,79.467,0.0,0.0,0.0);
CreateObject(1225,-94.888,-224.198,79.467,0.0,0.0,0.0);
CreateObject(1225,-94.082,-224.191,79.467,0.0,0.0,0.0);
CreateObject(1225,-93.253,-224.167,79.465,0.0,0.0,11.250);
CreateObject(1225,-91.524,-224.136,79.467,0.0,0.0,0.0);
CreateObject(1225,-90.653,-224.142,79.467,0.0,0.0,0.0);
CreateObject(1225,-89.811,-224.138,79.467,0.0,0.0,0.0);
CreateObject(1225,-88.950,-224.130,79.461,0.0,0.0,0.0);
CreateObject(1225,-88.055,-224.117,79.461,0.0,0.0,0.0);
CreateObject(1225,-96.143,-224.199,80.542,0.0,0.0,0.0);
CreateObject(1225,-95.306,-224.103,80.516,0.0,0.0,0.0);
CreateObject(1225,-94.415,-224.160,80.548,0.0,0.0,0.0);
CreateObject(1225,-93.507,-224.209,80.576,0.0,0.0,0.0);
CreateObject(1225,-89.450,-224.093,80.545,0.0,0.0,0.0);
CreateObject(1225,-90.321,-224.092,80.550,0.0,0.0,0.0);
CreateObject(1225,-91.194,-224.088,80.549,0.0,0.0,0.0);
CreateObject(1225,-88.569,-224.151,80.604,0.0,0.0,0.0);
CreateObject(1225,-95.756,-224.146,81.601,0.0,0.0,0.0);
CreateObject(1225,-94.850,-224.138,81.635,0.0,0.0,0.0);
CreateObject(1225,-93.822,-224.166,81.662,0.0,0.0,0.0);
CreateObject(1225,-89.811,-224.114,81.714,0.0,0.0,0.0);
CreateObject(1225,-90.784,-224.107,81.665,0.0,0.0,0.0);
CreateObject(1225,-88.901,-224.130,81.702,0.0,0.0,0.0);
CreateObject(1225,-95.312,-224.111,82.685,0.0,0.0,0.0);
CreateObject(1225,-94.272,-224.164,82.735,0.0,0.0,0.0);
CreateObject(1225,-89.355,-224.078,82.789,0.0,0.0,0.0);
CreateObject(1225,-90.357,-224.113,82.826,0.0,0.0,0.0);
CreateObject(1225,-94.785,-224.108,83.807,0.0,0.0,0.0);
CreateObject(1225,-89.836,-224.087,83.904,0.0,0.0,0.0);
CreateObject(3419,-92.291,-925.042,384.626,0.0,0.0,180.000);
CreateObject(976,-92.193,-932.545,384.689,0.0,0.0,0.0);
CreateObject(976,-98.989,-932.548,384.681,0.0,0.0,0.0);
CreateObject(1632,-95.829,-261.496,55.478,-27.502,0.0,0.0);
CreateObject(1632,-95.836,-253.762,57.239,5.157,0.0,0.0);
CreateObject(1632,-95.868,-248.026,61.747,25.783,0.0,0.0);
CreateObject(1632,-84.996,-261.523,55.481,-27.502,0.0,0.0);
CreateObject(1632,-84.981,-253.921,57.181,5.157,0.0,0.0);
CreateObject(1632,-84.997,-248.035,61.738,25.783,0.0,0.0);
//SpawnPoint >> SetPlayerPos(playerid, -92.382,-925.367,385.428);