Las Venturas Playground
Healing whilst sat down [animation] - Printable Version

+- Las Venturas Playground (https://forum.sa-mp.nl)
+-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html)
+--- Forum: Development (https://forum.sa-mp.nl/forum-16.html)
+--- Thread: Healing whilst sat down [animation] (/thread-20746.html)



Healing whilst sat down [animation] - tomozj - 09-24-2009

Hi.

A simple idea - when using a resting animation, you regain say 1 or 2 HP per second. Protected against spamming the command by only adding the HP in the timer loop and not in the command itself - it's so simple that I don't see how this can be abused.

The rate that HP is healed is way too low to be a nuisance in a fight - and they can't fight back anyways as they're in an animation.

What's the point? Allows newer players and those in the middle of nowhere to heal easily, and fairly realistically (resting = getting better, perhaps not so realistic in the sense that shot by a sniper + sitting down repairs you to normal :P).

What do you think?


Re: Healing whilst sat down [animation] - Jay - 09-25-2009

Reminds me of The Getaway  :+

+1 Only, 1hp is far to low imo, should be 5. (even that's really, really, low btw)


Re: Healing whilst sat down [animation] - tomozj - 09-26-2009

20 seconds for a full heal? You could run away in a gang war and heal yourself up pretty easily that way.

Perhaps 2.5HP/s? The idea was to use this whilst waiting around.. :)


Re: Healing whilst sat down [animation] - Fireburn - 09-27-2009

Just make it 1, people driving around in the middle of nowhere have all time anyway, and otherwise we'll get loads of complaints about abusing, however we could integrate the anti-tp-after-fight system with it too, which makes sure you won't abuse it in a fight.


Re: Healing whilst sat down [animation] - tomozj - 09-27-2009

Meh, anti tp while in fight system can be a little annoying though -> I'm in the middle of nowhere, killed a guy, not allowed to do anything for a few.. :(

But yeah, 1HP seemed like enough for me (a minute 40 seconds for a full heal from dead, seems fair for minimal effort).