![]() |
|
[3.0] New report system - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: [3.0] New report system (/thread-20463.html) |
[3.0] New report system - Chillosophy - 09-09-2009 If 500 players is possible in the future, we might need to change and review some of the current crew commands, and how stuff works. I could imagine it will be really, really crowded ingame. If you're the only admin, or there's perhaps only two crewmembers, you might want to prioritize things. A system could be made that automatically notifies players who report a cheater that we're kind of busy and that we'll look into it asap. Note that the /report command needs to be reinstated and actually work. The reports need to appear in an array, sorted on time of the report. If a crew member uses the command /reports, a list will appear like this: Active reports: #1 Peter (id: 0), reported by Sander (id: 97). Reason: high jump #2 Chillosophy (id: 1337), reported by Chillosophy (id: 1337). Reason: racist fuck etc. Crew members work through the list of reports. If a reported user did not cheat, the report can be closed with /close [reportid]. If the reported user did cheat and is banned or kicked, the report will automatically close. The reporter will get a "thank you" message, to encourage reporting more cheaters. Crew members also have the possibility to change the so-called defcon level, to automatically send a PM to the reporter that we're busy. He'll know we'll look into it and stop bothering us with cheat reports. (Never mind the command name btw, I just couldn't think of something better )/defcon 1-3
The defcon system could automatically adjust to a higher or lower level based on the number of reports. |