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Haystack - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Haystack (/thread-16307.html) |
Haystack - Jay - 02-12-2009 Since Peter has written an object streamer for LVP, we'll be able to use the Haystack. The Handler for it is already done (has been for a while now), but we need some ideas on how we can work it. In my opinion, it should be a minigame, first player to reach the top wins. If a player dies they respawn back in the minigame. But a few people suggested that it should be a freeroam thing (I.E a map zone). Players can teleport to it with a command, and just do whatever they want with it. For those of you who don't know what the haystack is, check out this video from tha MTA QA team: http://www.mtasa.com/videos/scriptvideo4.wmv Re: Haystack - Richard - 02-12-2009 I think it should be a /map Not a minigame. Re: Haystack - Jay - 02-12-2009 Well, that would make it much easier. Btw, can you move this to the beta team boards? These forums are to dead. I can do everything with this topic except move for some reason. Re: Haystack - Richard - 02-13-2009 (02-12-2009, 11:57 PM)Jay link Wrote: Well, that would make it much easier. Btw, can you move this to the beta team boards? These forums are to dead. I can do everything with this topic except move for some reason. Sure. Re: Haystack - HaZe - 02-13-2009 i agree with /map. you could stack hay to reach hard to get places D: Re: Haystack - Erin - 02-13-2009 I think the /map would make it a lot more fun. |