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[BUG] /clock 12 around LS beach - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: [BUG] /clock 12 around LS beach (/thread-16193.html) |
[BUG] /clock 12 around LS beach - EvilGate - 02-06-2009 Ohai, I went a little bit cruising today, I was near LS when I noticed I didn't see my - regular - clock. I typed /clock 12 and received an extra, with other words the lower bar you get whilst being in a race, I know near that place is a race, so probably because of that one. I think it isn't reported YET and easy for you developers to solve - at least I think - (if it isn't already)Additional screenshot. Re: [BUG] /clock 12 around LS beach - Jay - 02-07-2009 I can't reproduce it. So, you was just driving along, typed /clock 12 and the race textdraw appeared? All /clock12 does is change the textdraw ID showing for the player, so I could imagine its a bug with SA:MP. I went into the mainserver before anyway and tested it out, it worked fine. Re: [BUG] /clock 12 around LS beach - EvilGate - 02-07-2009 Yep, just typed /clock 12 and it appeared, although, it won't work in LV afaik, only LS. Re: [BUG] /clock 12 around LS beach - Jay - 02-08-2009 I don't think the area would make a difference. Even so, I tried in LS and it still worked fine. Re: [BUG] /clock 12 around LS beach - EvilGate - 02-08-2009 I didn't try to reproduce it (yet), if it happens again, I'll just PM you on IRC, but I doubt it will happen again though. Re: [BUG] /clock 12 around LS beach - Jay - 02-08-2009 Alright, thanks. I'll leave it unlocked incase anyone else experiences this bug. Re: [BUG] /clock 12 around LS beach - Jay - 02-12-2009 This cannot be reproduced. It has been six days, and nobody else have reported this happening to them. I've looked into it and can't find the cause. It's also been tested on the test server with the beta team. Either way, there have been a few changes to the way the clock handles textdraw in 2.90, so it may have just fixed itself. |