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/world setspawn bug - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: /world setspawn bug (/thread-10670.html) |
/world setspawn bug - MoToRoLa - 07-25-2008 Bug 1: if u go an interior, and use /world setspawn there and die, u spawn in red county very high. I mean /world setspawn should save interiors too. Bug 2: I was in world 5 alone, then i used /world 5 to rejoin the world, but the spawn point was gone. There should b something that check if the old world is da same new world you have just joined, and insted of showing player leave, and then join, player rejoined World. Re: /world setspawn bug - tomozj - 07-26-2008 Ticket added for the first bug, will be fixed in the next version of LVP. And in regards to your second point, that's not a bug. Why bother rejoining the same world. A point to be made also is if you rejoin a world, you leave then join again. Everything works properly! |