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SA-MP 0.2.2 Discussion! - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Miscellaneous (https://forum.sa-mp.nl/forum-4.html) +--- Forum: General Talk (https://forum.sa-mp.nl/forum-24.html) +--- Thread: SA-MP 0.2.2 Discussion! (/thread-294.html) |
Re: SA-MP 0.2/LVP 3.0 Discussion/Rumoring! - Chillosophy - 07-18-2007 (07-17-2007, 06:07 PM)tomozj link Wrote:or some kind of platform-based map so you could do Super Mario SA BUNNYTRACK! Quote:a movement game where you must jump on blocks, shoot targets, dodge up ramps, dodge crushers, press switches, etc., if you fail once you usually fall in lava/slime and go back to the start, you must get to the end and capture the flags. Typically, maps feature a series of creative obstacles that test the player’s dexterity, skill, and thought process. Surviving obstacles sometimes requires problem solving; others involve precise aim combined with quickness and direction. Obstacles range in difficulty, as do the Bunny Track maps themselves. The UT-version of super mario
Re: SA-MP 0.2.2 Discussion! - Jay - 08-06-2007 Guys!!!!!!! Check The SA-MP Blog! Big Smoke FTW! http://www.sa-mp.com/blog.cml http://www.sa-mp.com/blog.cml SA-MP 0.2.2 Will be released soon, according to kyeman, With some New Features Such as Cell phone usage, Head movement syncage, And Bigsmoke, Tenpenny, Pulaski and Ryder, all usable! ![]() Ownage! Re: SA-MP 0.2.2 Discussion! - Corleone - 08-07-2007 dude! My fav. character! YES! THEY ARE CONTINUING! |