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SA-MP 0.2.2 Discussion! - Printable Version

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+--- Thread: SA-MP 0.2.2 Discussion! (/thread-294.html)



Re: SA-MP 0.2/LVP 3.0 Discussion! - Rien - 06-07-2007

meh... i've got a test week coming up, no sa:mp for a week :'(


Re: SA-MP 0.2/LVP 3.0 Discussion! - tomozj - 06-07-2007

(06-07-2007, 09:07 AM)Grove link Wrote:and guys, I strongly advise PUT INSTAGIB ON SNIPER MADNESS!!!!!!!!!!!!!!!!!!!!!!

Lol, I guess that'd make it more fun. How would someone survive a sniper shot to the chest and keep walking, anyway?

-tj


Re: SA-MP 0.2/LVP 3.0 Discussion! - Ben - 06-07-2007

Chits!


Re: SA-MP 0.2/LVP 3.0 Discussion! - tomozj - 06-07-2007

Lmao, but even without these 'chits' you don't lose that much health. Instagib makes it fun, and more of a snipering challenge O+

-tj


Re: SA-MP 0.2/LVP 3.0 Discussion! - Ben - 06-07-2007

yeah, if you are hit once you have more than enough time to run away, making it almost impossible to shoot them.


Re: SA-MP 0.2/LVP 3.0 Discussion! - Barry - 06-08-2007

(06-06-2007, 07:58 PM)tomozj link Wrote:Snipers are neat IMO - just hard to aim.

Also, I've heared that this saturday they'll be making an announcement on when we'll see another publicbeta or release, or something with 0.2. kyeman confirmed this - I asked him twice after he said it. :)

Shame I won't be around :X

-tj
I like snipers but the are desyed i know were to find :)))))


Re: SA-MP 0.2/LVP 3.0 Discussion! - Sander - 06-08-2007

Sniper desynced?
No way!
Itś one off the many new synced weapons.


Re: SA-MP 0.2/LVP 3.0 Discussion! - Joeri - 06-08-2007

(06-08-2007, 11:16 AM)Barry link Wrote:i know were to find :)))))
lolz just buy one at amunation! :D

8)


Re: SA-MP 0.2/LVP 3.0 Discussion! - Richard - 06-08-2007

He meant in 0.1 :+
Glad they are synched now :D


Re: SA-MP 0.2/LVP 3.0 Discussion! - Maka - 06-08-2007

Yes they are synched and with succes  :)

Tj not around again with next beta? aww man