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SA-MP 0.2.2 Discussion! - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Miscellaneous (https://forum.sa-mp.nl/forum-4.html) +--- Forum: General Talk (https://forum.sa-mp.nl/forum-24.html) +--- Thread: SA-MP 0.2.2 Discussion! (/thread-294.html) |
Re: SA-MP 0.2/LVP 3.0 Discussion! - Rien - 06-07-2007 meh... i've got a test week coming up, no sa:mp for a week
Re: SA-MP 0.2/LVP 3.0 Discussion! - tomozj - 06-07-2007 (06-07-2007, 09:07 AM)Grove link Wrote:and guys, I strongly advise PUT INSTAGIB ON SNIPER MADNESS!!!!!!!!!!!!!!!!!!!!!! Lol, I guess that'd make it more fun. How would someone survive a sniper shot to the chest and keep walking, anyway? -tj Re: SA-MP 0.2/LVP 3.0 Discussion! - Ben - 06-07-2007 Chits! Re: SA-MP 0.2/LVP 3.0 Discussion! - tomozj - 06-07-2007 Lmao, but even without these 'chits' you don't lose that much health. Instagib makes it fun, and more of a snipering challenge ![]() -tj Re: SA-MP 0.2/LVP 3.0 Discussion! - Ben - 06-07-2007 yeah, if you are hit once you have more than enough time to run away, making it almost impossible to shoot them. Re: SA-MP 0.2/LVP 3.0 Discussion! - Barry - 06-08-2007 (06-06-2007, 07:58 PM)tomozj link Wrote:Snipers are neat IMO - just hard to aim.I like snipers but the are desyed i know were to find ))))
Re: SA-MP 0.2/LVP 3.0 Discussion! - Sander - 06-08-2007 Sniper desynced? No way! Itś one off the many new synced weapons. Re: SA-MP 0.2/LVP 3.0 Discussion! - Joeri - 06-08-2007 (06-08-2007, 11:16 AM)Barry link Wrote:i know were to findlolz just buy one at amunation! ![]()
Re: SA-MP 0.2/LVP 3.0 Discussion! - Richard - 06-08-2007 He meant in 0.1 Glad they are synched now
Re: SA-MP 0.2/LVP 3.0 Discussion! - Maka - 06-08-2007 Yes they are synched and with succes ![]() Tj not around again with next beta? aww man |