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Bullet proof bug - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Bullet proof bug (/thread-5769.html) |
Re: Bullet proof bug - TEF - 02-05-2008 (02-05-2008, 01:15 PM)RSole link Wrote: I'm not saying that it is not possible they will be found cheating with 100+ hours of in-game time, but how many regulars have you actually banned for suspected cheating? All I was trying to point out is that it needs to be questioned as to the likelihood of a regular player cheating and to not totally dismiss their claims of a possible bug. I think benbmyers is right here; you need to test whether your /nuke command can kill a player with spawn protection.I did not dismiss the possibility of a bug, because I've heard of it before, but it just seemed unlikely because of the amount of time we were actually testing him. I do not like to unban people just because they say it's a bug. I need to get proof of why it's a bug, and that's what I got from the two people who PM'ed me (And this topic ). I don't ban just to be mean, I do it because I care and only ban when absolutely necessary. In this case, I confirmed with both deguz and tBKwtWS for whether or not to ban him. They both agreed, so I did so.(02-05-2008, 06:57 PM)HaZe link Wrote: anyway, this is a sa-mp bug. lvp cant do anything about it so why not lock this thread.I agree. ![]() ~ Justin (A.K.A. TEF) Re: Bullet proof bug - SoulRipper - 02-07-2008 wath 10 minutes bullshit (2 or 3 maxx) I also said a few times before getting banned -i dont know waths happening i dont rite fast so it was maybe not ritten as well but im sure you understoud wath i meant And please reconize that you did an error there! |