![]() |
|
New "rule" for gangs - Discussion - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Gangs (https://forum.sa-mp.nl/forum-22.html) +--- Thread: New "rule" for gangs - Discussion (/thread-527.html) |
Re: New "rule" for gangs - Discussion - theHolyCow - 02-19-2007 /get? is that something like /fetch? Re: New "rule" for gangs - Discussion - __Katie__ - 02-20-2007 (02-19-2007, 09:41 PM)tomozj link Wrote:Out of curiousity, what are you admins doing when you teleport to us and just stand there? Speaking for myself, when I do it, it's because we had a report of someone cheating. I don't ban or kick without seeing it for myself. I watch for signs of airbrake, health cheats, and so on. Sometimes I shoot, sometimes I just observe. Katie Re: New "rule" for gangs - Discussion - tomozj - 02-20-2007 (02-19-2007, 11:22 PM)theHolyCow link Wrote:/get? is that something like /fetch? Yeah I guess. The one the mabakos admin script though, teleports the player ontop of the other, instead of inside. Then we can make human towers ![]() -tj Re: New "rule" for gangs - Discussion - Sander - 02-20-2007 /fetch locates the player a few meters near the admin who used /fetch. So it isn't inside. Don't see the use for /get you described, it's ... useless... Re: New "rule" for gangs - Discussion - tomozj - 02-20-2007 Well /tp teleports players inside of the other, so I figured /fetch might. And /get would be for making human towers... not a big thing but can be a little fun sometimes lol. -tj Re: New "rule" for gangs - Discussion - Vulkanyaz - 02-20-2007 /mergeplayers ![]() Put all players in one spot xD Bit stupid actually.... that was lame..
Re: New "rule" for gangs - Discussion - cannabis - 02-23-2007 May I suggest that all admins have some kind of Fort Carson functionality? I mean, it could help so an admin doesn't get killed all the time after teleporting to a suspected cheater. Re: New "rule" for gangs - Discussion - tomozj - 02-23-2007 Yeah... a 'god mode' if you wish. I've thought about this a few times, but I think I remember and admin saying no to the feature ingame a long time ago, so haven't bothered posting about it. -tj Re: New "rule" for gangs - Discussion - Vulkanyaz - 02-24-2007 Apparently the feature was abused. Re: New "rule" for gangs - Discussion - tomozj - 02-24-2007 By admins? Ouch. -tj |