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Minigame- Walking Weapons - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: Minigame- Walking Weapons (/thread-16652.html) |
Re: Minigame- Walking Weapons - Richard - 03-05-2009 The main thing in WW is A/D, attack/defense. Which also means 'hiding', tactics. An open area would be too easy imo. I'm not saying it should be full of objects, but some things would be nice. @minigun: Don't worry about that, the anti-cheat is improved for that.
Re: Minigame- Walking Weapons - Evil_Gnomes - 03-05-2009 Yeah i see your point, i just don't really like that idea of 'hiding', but i would definatly do it if it was the only option. I guess im just more of a RW person who likes WW lol, i mean i like to just fight. In open spaces with RW or WW. But i prefer WW, so basicly FC WW fighting. But that area 'FC' is to small. Your right though about A/D. It's more fitting to the WW, so im happy either way. My idea or yours. Re: Minigame- Walking Weapons - Richard - 03-05-2009 Well, there are of course also 1 on 1's with WW, but if you would have like 10 people, and just an open space, it would be just luck to have everyone shooting at someone else
Re: Minigame- Walking Weapons - Evil_Gnomes - 03-06-2009 err, well either way still good fun. Both idea's are good, Re: Minigame- Walking Weapons - n00ne - 03-06-2009 How about just a "Every man for himself" with WW's inside Big Smoke's Crack Palace with a 5min timelimit. Ow , ow??? Re: Minigame- Walking Weapons - Evil_Gnomes - 03-06-2009 Basicly what i ment, exept just i hate that place. Re: Minigame- Walking Weapons - Richard - 03-06-2009 (03-06-2009, 08:03 AM)n00ne link Wrote: How about just a "Every man for himself" with WW's inside Big Smoke's Crack Palace with a 5min timelimit. Ow , ow??? Pretty much what I meant, but I think the crackden is too big. Maybe we should limit it, add some objects. Re: Minigame- Walking Weapons - HaZe - 03-07-2009 why do we have to use that crappy farm area for everything though? the dust is a pain in the ass, especially in sawnoff. Re: Minigame- Walking Weapons - n00ne - 03-07-2009 (03-06-2009, 12:35 PM)Richard link Wrote: Pretty much what I meant, but I think the crackden is too big. Maybe we should limit it, add some objects. Put some bigass fence infront of the door to level 1 and that's it. Re: Minigame- Walking Weapons - Mystery_Maker - 03-08-2009 sawn off have bad arena, all dust everywhere which cause some lags
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