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GTA 4 discussion - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Miscellaneous (https://forum.sa-mp.nl/forum-4.html) +--- Forum: General Talk (https://forum.sa-mp.nl/forum-24.html) +--- Thread: GTA 4 discussion (/thread-681.html) |
Re: GTA 4 discussion - H@wker - 07-01-2007 Updated 01-07-07 Quote:tomozj: is it just me or what... those graphics.. arent even special... some pics ive seen are not so quality ones ... its still pretty much low poly.. il try to explane a bit.. vehicles and road 1. ![]() Its still low poly on this one. the front of the bike is just an plane with wrapped textures.. the fuel tank of the truck has what i can see 10 segments and the truck itself is as flat as it can gets. all the textures are still low quality. environment 2. ![]() again (like in san andreas) the roadtextures are low quality. on the left bottum side you see a man with black clothes. if you see that container on the left you see the verry low textures on the metalwork and the wood. cars and buildings 3. ![]() these cars are not verry improved in polycounts.. its pretty much still made out of boxes with smoothen edges. now look to the left building. these bricks arent realy what you say clean high quality textures. ![]() this is a close view of a car. if you look to the hood of the car. you see how flat the car actualy is. without much detail in the boxmodel. now look at the passenger seat. its made out of..maybe 3 boxes what you see. + again the texture is verry verry low. next probebly Peds 4. ![]() look at his face. its verry low poly again and pretty made up out of nice texturing. but still low quality. Niko and buildings 5. ![]() this is a verry nice picture i realy like. but..theres a but. that verry nice lighted hands ... is just texture work with bump map. and i realy like this picture.. but again look under the fire of the gun.. look to that fence.. and thats something i dont like about it. Its just a single plane..means its not wider then 1 pixels. it just got a texture with a alpha map. meaning its just a texture of the fence. and all the thinks what should be transparent.. is made black so it gets filtered out. this is not a problem in a game. this usaly gets done alot. But then with high quality textures.. same for the windows on the buildings. low quality and low poly. 6. trees ![]() ![]() lets look at those trees. if you know somethings about 3d and 3dsmax like me.. you probebly know what foliage is. foliage gets used to make realistic trees in a game or other 3d stuff. foliage is build up like this: you got the tree: then you use foliage to make leaves like this. (these are only little squares wich are normaly leaves) ![]() you could have somthing like in collin mcrea dirt : ![]() SO what does rockstar using? planes. square or rectangular planes..( look at the leaves) ![]() easy, but not nextgen 7. Texture on Niko ![]() dont have to say much here. look at his hands. low texture. ![]() low texture in the car( this is normal, you wont see it normaly ingame) but also verry low texture on the bridge. and again plane used with alpha channels. Conclusion: So what is my conclusion..? its not a so special game as for the graphics.. they used exelent lightning, lots of bumpand Lots of different textures what we missed in san andreas. They still use low poly models and they still using low quality textures. and using lots of specular levels. i think it will not be as heavy for the consoles/ pcs as many people think. the only part of the game what should be hard to run is the lights. but still.. i dont realy think it will have a uge system requirements is it does come out on the pc. so : It will be on the PC, when PCs catch on. They need to be a little better before we can see games like this able to be fiddled with to run. Same superb quality? Maybe. Who knows what will happen - technology is moving forward and evolving so fast. nothing personal you know..But these techniques can be aplied by the pcs now. and not only with a 8800 videocard... Update ! First of all.. lets look to the san andreas sultan model. ![]() this is how a carmodel will look like if its opened in 3dsmax. when we try to tear apart the objects we see. damege models and a rough boundry model. ![]() lets look to the san andrea ingame sultan. ![]() now lets look what i created after some ajustments to the reflection. (keep in mind its a render in 3dsmax and you cant realy compair it to ingame footage.) Ive added some refections like in the gta4 models. i just used a bitmap reflection of a screenshot i made of gta:sa. Highered the specular level and glossyness. (just like in the gta4 ones) For shadows i used softshadows because the shadows in gta4 arent detailed shadow maps. I dident got the textures ! so had to make the headlights with a color. ![]() ![]() ![]() I dident changed anything to the model... i just changed the lights and the reflection. Now look at the wireframes of gta san andreas and try to compair to the gta4. ( since i cant look into the gta4 models . i made up the verry verry rough lines.![]() ![]() Conclusion: Again we see not verry high poly in the carmodels. But the lights does it all +textures Re: GTA 4 discussion - Cave - 07-01-2007 VERY nicle explained Hawk, nicely done
Re: GTA 4 discussion - parry - 07-01-2007 Yeah nice explaining there, i think the game will be better though when it comes out, texture-wise etc. Re: GTA 4 discussion - H@wker - 07-01-2007 nope i wont think so. once they textured it they wont gonna change it.. texturing is realy hard. like those windows, those textures fits these windows... once it done. i wont think they change it... its just a fact of rockstar and gta. they use low quality textures. Re: GTA 4 discussion - Ben - 07-01-2007 Oh well, i dont think the graphics will make much of a difference, the game in general will just ROCK Re: GTA 4 discussion - H@wker - 07-01-2007 (07-01-2007, 08:01 PM)benbmyers link Wrote:Oh well, i dont think the graphics will make much of a difference, the game in general will just ROCK i ARGEE thats for shure !
Re: GTA 4 discussion - tomozj - 07-01-2007 Woah Hawker. NICE! I see where you're coming from now. The reflections Re: GTA 4 discussion - parry - 07-09-2007 Quote:The August issue of GamesTM (a multi-format games magazine based in the UK) contains a world exclusive first look at the new gameplay in Grand Theft Auto IV. Here's a brief run-down on some of the new stuff mentioned: Source Re: GTA 4 discussion - Ben - 07-09-2007 Woah awsome source parry! I never knew of some of the information until i saw that. Re: GTA 4 discussion - tomozj - 07-09-2007 Holy shitttttttttttttttt. I want that game
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