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shiplaming - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Complaints & Reports (https://forum.sa-mp.nl/forum-20.html) +---- Forum: Dealt With Complaints (https://forum.sa-mp.nl/forum-21.html) +---- Thread: shiplaming (/thread-964.html) Pages:
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Re: shiplaming - ReBox - 04-14-2007 I think it is a good id to "always respawn" on the ship.. first of all its a safety zone! second it in the middle of everything! T!ttY-Te4M! : Where we do everything just for you titty safety Re: shiplaming - Joeri - 04-15-2007 ehhm?? no! only more shiplamers/shipiddlers random spawns are the best
Re: shiplaming - Stef - 04-15-2007 But what if you go afk on the ship without pressing escape and you get killed? You will spawn somewhere else and get killed maybe a lot more times. Re: shiplaming - ReBox - 04-15-2007 good one stef! just dont go afk :-) Re: shiplaming - Joeri - 04-15-2007 u cant get killed when on esc... and respawn on ship when shipkilled was there, but got deleted from the script (bug or soo)
Re: shiplaming - tomozj - 04-15-2007 I guess it got abused a little, and it makes the /pauze more useful. I myself would rather people respawn away from the ship if they die on there, unless they are active. Hard to track though, so better to just respawn far away. Maybe in 0.2 we could use GetPlayerKeys to see if a player presses the escape button, and if so automatically /pauze them. Not sure if the escape button will be one of the keys available to use however... -tj Re: shiplaming - Barry - 04-24-2007 (03-31-2007, 03:43 PM)zeeuwse_boer link Wrote:I think its a good idea
Re: shiplaming - Barry - 04-24-2007 (03-31-2007, 03:43 PM)zeeuwse_boer link Wrote:Yea i have that sometimes then i stand on the ship end somebody go shoot on me end i say then dont shoot on ship/ramp or be jailt but then the shoot still end then i go died. end then i spawn again but i cant taxi anymore. I think its a good idea. c ya [modbreak]Please do not double post![/modbreak] |