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New "rule" for gangs - Discussion - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Gangs (https://forum.sa-mp.nl/forum-22.html) +--- Thread: New "rule" for gangs - Discussion (/thread-527.html) |
Re: New "rule" for gangs - Discussion - Badeend - 02-19-2007 Nope, no bans for desynced players. Most of the times we can see if a player is desynced. Usually we ask them to reconnect or something if a /fixplayer won't help. Re: New "rule" for gangs - Discussion - Boeing - 02-19-2007 (02-19-2007, 11:49 AM)tomozj link Wrote:Airbreaks = super break (stops instantly). Nope, airbreak = flying with your skin Re: New "rule" for gangs - Discussion - Sander - 02-19-2007 @ XL: Speedhackers are fast. Yes. But if we are only at the ship, we won't see them at all. If you drive around you can see them better. And about the killing, it's just that I try to kill them a few times in a few minutes, so I'm almost 100% sure it isn't a health cheater. If I see strange things, or if I die all the times when I see that player, I'll ask some mods/admins to help me to check, to be sure. And if we are sure, banthefucker.gif ![]() Re: New "rule" for gangs - Discussion - cloakster - 02-19-2007 Ill help you guys out with catching the cheaters if you want. Its fun doing that kind of stuff.
Re: New "rule" for gangs - Discussion - XL - 02-19-2007 Thanks for the reply Nakebod. I see, so we help by not killing you. ![]() Of course I never kill you at all.
Re: New "rule" for gangs - Discussion - Boeing - 02-19-2007 But in the most cases health cheaters are not using only the healthcheat. In many cases, we see that the player is spawning vehicles, flyes with a car, strange money increase's.... And when we think he is a cheater, we can watch him. Re: New "rule" for gangs - Discussion - __Katie__ - 02-19-2007 (02-19-2007, 06:20 PM)XL link Wrote:Thanks for the reply Nakebod. I see, so we help by not killing you. I think that is basically what is being asked of the players. There is nothing I hate worse than teleporting to a suspected cheater to observe first-hand, and being shot in the back by an uninvolved third party or fellow gang member who may or may not know that I'm there on "official business", and not to just play. It's pretty easy to tell by what's in chat, or by our behavior. Katie
Re: New "rule" for gangs - Discussion - tomozj - 02-19-2007 Out of curiousity, what are you admins doing when you teleport to us and just stand there? -tj Re: New "rule" for gangs - Discussion - Sander - 02-19-2007 In the "new" situation you mean? I guess that won't happen too often, or it has to be with a reason, like when you reported a possible cheater. Maybe other mods/admins do, but I don't teleport to players for fun ![]() Re: New "rule" for gangs - Discussion - tomozj - 02-19-2007 This may be a little off-topic, but is there an admin /get command? The one in the mabakos admin script is good, because you can make human towers with it :p -tj |