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[Idea]Properties: how to make then more interesting/realistic. - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: [Idea]Properties: how to make then more interesting/realistic. (/thread-28292.html) Pages:
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Re: [Idea]Properties: how to make then more interesting/realistic. - xBlueXFoxx - 11-01-2011 I just want to bash the topic title "realistic" just isn't fun. ![]() I say more noob friendly easy to find properties, cheapy ones in easy to find places. (Even though, they kind of are.) Also I would propose a property limit, IE a 75-100 property cap for VIP and 200 hour + members, I understand it's supposed to be limited, but some people just love to dominate LVP and whore in the props. (One of those people would be me. )
Re: [Idea]Properties: how to make then more interesting/realistic. - Nater - 11-01-2011 (10-31-2011, 01:11 PM)Jay link Wrote: How about this:Good idea ![]() Quote: link=topic=29552.msg406513#msg406513 date=1320055713]That too^ Like how there is one or used to be for the "Total Epic Failure" prop something like that would be cool, or even a GPS system you ESC onto map and click on green house location and it takes you there by checkpoints if your a noob and don't know your way around Re: [Idea]Properties: how to make then more interesting/realistic. - Cobalt - 12-15-2011 I know this would take a little bit of time to do, but it would be nice if in the /properties list there was a little hint next to each property to help you find it. Also another idea would be instead of that players could purchase a hint for any property (price for hint depends on property) I think that would be a pretty cool idea. |